tjohn opened this issue on Apr 08, 2004 ยท 10 posts
tjohn posted Thu, 08 April 2004 at 7:31 PM
This is not my "second childhood". I'm not finished with the first one yet.
Time flies like an arrow; fruit flies like a banana.
"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy
Damia posted Thu, 08 April 2004 at 8:02 PM
I have to say that it is coming along quite nicely. Alice looks great. I just have one little thing about her clothes that you worked so hard on.....they look a little like clay. It could be smoothed just a little. Other than that, I love it! 6 hours for the dress.....very commendable and it does look good. :)
~Damia~ LeviathanPhotography
danamo posted Thu, 08 April 2004 at 8:06 PM
Great job tjohn! I've messed around with Wings for about a year now, but I've never had the yarbles to try modeling clothes. Your 'shrooms and grass turned out great and the rest of the pic is really coming together nicely.
TheBryster posted Thu, 08 April 2004 at 9:39 PM Forum Moderator
Looks great from here. Perhaps the sky could use some work...?
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Ardiva posted Thu, 08 April 2004 at 10:33 PM
Innovator posted Thu, 08 April 2004 at 11:16 PM
good progress TJohn but I have to agree about smoothing out the clothes. One other critique, the catepillar's texture bothers me a lil bit. maybe a brighter green/yellow DTE mix with a more slimy glossy less bumpy look to it...hope that made sense. But maybe thats just me great job though!
Slakker posted Thu, 08 April 2004 at 11:34 PM
Maybe just make the texture on the caterpillar slightly less pimply...he's described as blue in the book, right? Much better than my currently nonexistant entry...i look forward to the finished product.
tjohn posted Fri, 09 April 2004 at 1:13 AM
Yep, the caterpillar IS blue, Lewis Carroll said so, get used to it, LOL. He's not going to stay warty, though. I actually used the preset texture called "Hooka Smoking Caterpillar" then changed the color- it was sort of a private joke. All the textures so far are temporary, once I get all the models in, I'm planning on spending a lot of time tweaking textures. As far as smoothing the clothes: they were smoother-looking at one point. The dress looked like a bell, very flat. Very unnatural. I went back into Wings at that point and randomized the points so that it resembled cloth more, and then smoothed it. Which made a very large number of polys, but the result imported well into Bryce and renders OK in terms of how much render time is needed. Please believe me if I were to smooth it more in Wings, it would be too many polys (Wings was already slowing down to a crawl). I have already smoothed the clothes once inside Bryce, as well. Translation: the clothes are as good as they're going to get, I'm not willing to spend any more time remodelling. 6 hours is a lot of time. And they look very good to me. :^) Sorry, but I don't see the "clay" thing at all. Now the clothing that came with Poser4, THAT looks like clay to me. :^) Bryster, the sky is plain because I'll be adding smoke later, and I think any clouds might interfere with that visually. I may change my mind once the smoke is in place. Thanks to all for the feedback! John
This is not my "second childhood". I'm not finished with the first one yet.
Time flies like an arrow; fruit flies like a banana.
"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy
rj001 posted Fri, 09 April 2004 at 2:45 AM
looking cool, as someone who has just recently finished working on a stage production of alice and had got quite fed up with the theme, this has still interested me, i love the look.
Experience is no substitute for blind faith.
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Claymor posted Fri, 09 April 2004 at 2:57 PM
I love your Alice stuff. Nicely done. I think the comment on clothes looking "clay'like" comes from the fact that you randomized. That's probably what created the bumpy "feel". Having messed in Wings quite a lot I wonder what it would look like, granted probably too late, if you would have selected alternating edges and moved "normal" to create an almost pleated look. Not really necessary though, excellent modelling job...really well done piece so far.