Forum: Carrara


Subject: Weld vs. Link and UVMapper vs. Carrara 3's uvedit

ominousplay opened this issue on Apr 10, 2004 ยท 5 posts


ominousplay posted Sat, 10 April 2004 at 3:09 PM

I am creating 1/2 of a model in vertex medeler, then duplicating with symetry, then linking the two, vertex by vertex. I tried welding and came out with a crease or ridge that I wouldn't seem to smooth. What do other people do for this? I've seen some great models in the Carrara Gallery. Also, I've got a question about models with clothing... If I model a human, the add clothe, how would I animate with a skeleton? Should it be one mesh, with the clothing and the human mesh as one? Last question: I'm just beginning to use Carrara's uveditor. I've used UVMapper for some time and I'd just like to know what people thought of the two.

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