MikeJ opened this issue on Sep 28, 2000 ยท 5 posts
MikeJ posted Thu, 28 September 2000 at 10:58 AM
bloodsong posted Thu, 28 September 2000 at 7:48 PM
heyas; when you have something selected and look at the materials tab, check the scale setting. you can make the texture really huge, or really tiny (and more repeating). try editing the terrain, and press the x2 button on the left. then do some of those erosion and stone and other things. this increases the resolution, and makes the individual bits smaller. that won't help with texture, necessarily, but it will get rid of the repeating lumps somewhat. not sure how else to help the textures. anybody got some good tips?
MikeJ posted Thu, 28 September 2000 at 8:49 PM
bloodsong, Thanks again.... I already knew about resizing the actual resolution of the terrain itself, but I hadn't noticed we can change the resolution of the texture, as well. While I was waiting for someone to answer this, I went and did the thing I really hate....yes, I read the manual! Well, so no one thinks I'm some kinda wimp or anything, I only casually glanced at it. ;) So, I guess I learned something, and one of those things has to do with the "trick" of piling terrain upon terain, with different textures, to get far more options than simple material mixing. :) Cool, yes, and I'm sure not the only way, but definitely a reasonable workaround. :) Cheers, Mike
Daffy34 posted Sat, 30 September 2000 at 8:22 AM
Hi Mike! You really have to play with that material editor :) When I first started using Vue I avoided it too. I was a former Bryce user and Bryce's material editor really turned me off to procedural textures, believe me! But Vue's is really easy to understand and you can really create some great stuff by mixing materials. I'm not an expert on Vue or anything, but I've been using it for quite awhile, as have a lot of us here in the forum, so if you have any questions, you know where to ask them :) Happy rendering! Laurie
MikeJ posted Thu, 05 October 2000 at 6:34 AM
Hiya Laurie, I know what you mean about Bryce... I still haven't figured it out. But thanks to your's and bloodsong's suggestions, I'm getting a little closer to understanding the many many options for materials. :) Now I can go back and "fix" some of my better pics....good thing I saved the scene files! Cheers, Mike Now, if I only knew what to do with "functions"......LOL