Smallworld opened this issue on Apr 23, 2004 ยท 5 posts
Smallworld posted Fri, 23 April 2004 at 12:54 PM
Hello everybody, I have been a long term Rhino user and am just getting into rendering with Vue, I posted my first good scene earlier. I would like to experiment a bit with my scene and have run into a problem which I was hoping somebody could help out with. I have repositioned one of the models, and moved the camera to a new location. I have added another prop too. This rendered OK, but I thought it would be interesting to change the atmosphere. When I do this the scene reverts to the original camera, and the models move back to their original positions. I tried saving as a new name, same thing. I tried saving the camera, change the atmosphere, same thing. Is this just the way it is or am I being dumb in some way? Thanks for any help, Smallworld.
Brian
Fortitudine Vincimus - "by endurance we conquer."
dlk30341 posted Fri, 23 April 2004 at 1:40 PM
I've never had this happen..I change my atmos all the time throughout my processes. Never had this happen...I would freak out if it did. Sorry I can't help :(
petshoo posted Sat, 24 April 2004 at 3:43 AM
Never had this either. Any chance you might have several cameras defined and it's reverting to the first when you change the atmosphere?
Smallworld posted Mon, 26 April 2004 at 2:46 AM
Hi guys, I was messing around with a time line, was going to try a motion blur but didn't manage to. I think this may be whats making it revert to the previous version, although not sure.
Brian
Fortitudine Vincimus - "by endurance we conquer."
Dale B posted Mon, 26 April 2004 at 6:47 AM
Um. If the time marker wasn't at 0 when you changed the camera's position, then you created a keyframe and animated the camera motion. When the timeline bar is visible, it is treated as 'always on', and any change is indexed. Expand the timeline bar (one of the two downward pointing arrows on the bottom left) and check and see if you have the main camera listed; if you do, then it has a keyframe. Deleting this should solve the problem (and also leave you back at the camera default position). Make sure the time count is set at 00:00, close the animation toolbar, relocate your camera again, and save. Then you can start getting your atmosphere worked out. Although you might want to create a test animation just to see the results. It -sounds- like what you have created is an animation where the camera will move and the atmosphere will mutate at the same time....