Forum: Poser - OFFICIAL


Subject: ZBrush and Poser 5 displacement

stewer opened this issue on May 01, 2004 ยท 7 posts


stewer posted Sat, 01 May 2004 at 10:03 AM

There's a sample download in a ZBrush forum for a low-poly head and an according displacement map, created in ZBrush. I couldn't resist testing it in Poser 5. So first the base mesh (1360 polys, 1369 verts).

stewer posted Sat, 01 May 2004 at 10:18 AM

Attached Link: http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=015376&p=

Now the same model rendered with the displacement map and smooth polygons checked. And with < 2k polygons, this renders fast too. Now if I only had the cash for ZBrush... (See the link for the model download.)

SWAMP posted Sat, 01 May 2004 at 12:39 PM

Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=1740708

Haven't spent much time playing with the newer version of ZBrush yet,but I've had this bookmark for when I do. As it is about useing Poser5,you may find it useful. SWAMP

SWAMP posted Sat, 01 May 2004 at 12:41 PM

Sorry Stewer,I see you were already in on that thread,but maybe someone else can get some use from it.


byAnton posted Sat, 01 May 2004 at 7:27 PM

Yes yes so cool. :) More hopes we can end needing scenes with 100,000 polys.

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


hauksdottir posted Mon, 03 May 2004 at 5:32 AM

Wow! Even the veins in the temples. :) The shape of the ear-rim could be a bit smoother. Because of the complex geometry, I'd have used more polys there. But the overall effect is astounding. Carolly


narcissus posted Mon, 03 May 2004 at 6:09 AM

The result is very impressive! I've seen some other examples and it is a very good idea using low resolution models with a good displacement map can make miracles! I like ultra hi res models much and my pc too...