JenX opened this issue on May 03, 2004 ยท 12 posts
JenX posted Mon, 03 May 2004 at 2:26 PM
....I've been working on a texture for the better part of the last 24 hours. Nothing fancy. No Tattoos, no high decoration. Just trying to make a texture from a photograph. It looks easier than painting one from scratch. Nope. Even though I started out with a photographic texture, I ended up painting over the whole thing. And, on top of that, it looks like crap. Short of buying BTSculptor's tutorial (which I'm gonna as soon as I get some extra cash), I think I'm screwed....how do you guys that do textures have the patience to do this? sigh Sorry, just frustrated...and I want to use my own work for a change...
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The3dZone posted Mon, 03 May 2004 at 3:00 PM
before you pull your hair all out,go follow this tutorial...lol it's going slowly but it's well worth reading, i have purchased the btsculpter tut,it's great also :0) the3dzone
Funny YouTube video of the week - Bu De Bu Ai
FreeJack posted Mon, 03 May 2004 at 3:00 PM
Are you working on this from the standpoint that you want to do the entire texture yourself? What I mean is, I've heard that some texture creators do half of the tex, and then the other half is just a mirror of the work done. This has the benefit of lowering the time needed, but you still obviously want to put in those imperfections that on the mirrored side that differentiate the tex there from the side you originally finished. Also, I assume you are using at least SnowSultan's seam guides - those are a gigantic help in avoiding seam problems. And remember that the artist is always the worst critic of their work - perhaps you could post a pic of a figure with your texture applied so that the forum might help? Later, Jack
JenX posted Mon, 03 May 2004 at 3:27 PM
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Knowledge is knowing a tomato is a fruit. Wisdom is not putting it
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KarenJ posted Mon, 03 May 2004 at 3:42 PM
The quality of your source material is really important. I'm following along the one at RDNA and I've bought a subsription to www.3d.sk - good value for money in my book. Trying to texture from a low res photo is just a recipe for tearing your hair out ;-)
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RawArt posted Mon, 03 May 2004 at 3:46 PM
Attached Link: http://www.poserpros.com/forums/viewtopic.php?t=4030
There is a nice simple tutorial over at poser pros, which is great for begining. http://www.poserpros.com/forums/viewtopic.php?t=4030JenX posted Mon, 03 May 2004 at 4:22 PM
Thanks for all the help, everyone!! LOL.....looks like I have a LOT of reading to do tonight ;)
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Knowledge is knowing a tomato is a fruit. Wisdom is not putting it
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Spike posted Mon, 03 May 2004 at 6:01 PM
I removed the link from "The3dZone" as it had his user id in the link. Please feel free to re-upload the link without the user id. Spike
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Lord_Lucan posted Mon, 03 May 2004 at 6:17 PM
Yeah I find the source material to be a big factor. If I were you, I would join one of those Celebrity Pic forums, you tend to get a lot of High-res Pics that you can pick apart in photoshop... Sarah Michelle Gellars eyes, Jessica Albas lips, etc.
Foxseelady posted Mon, 03 May 2004 at 6:41 PM
Attached Link: http://www.angelfire.com/empire2/foxseelady/works_in_progress.htm
Omgosh lol the link is great! The poser pros one, I missed that one somewhere!! I'm adding a link to my page so you can see what I got done. Once I got to where you see this pic, I was then stumped and had no where to go with it lol. Maybe I'll try to finish it now with this tutorial! By the way I was trying to do this one on my own lol and you can see a seam on his nose ext ext but I'm trying! Thanks guys! RitaThe3dZone posted Tue, 04 May 2004 at 5:44 AM
Attached Link: http://www.runtimedna.com/
sorry bout that,you'll find the tut in the skin texturing forum. the3dzoneFunny YouTube video of the week - Bu De Bu Ai
narcissus posted Tue, 04 May 2004 at 9:57 AM
Attached Link: http://www.cakeone.com/c1%20pages/Tutorial.htm
A classic texture tutorial is the one from cake one! I prefer using photos and then paint them over where needed, I don't always make the symmetric trick because I think this way textures are more natural... As for the body textures most times I make them by hand using dodge and burn in photoshop,I find it very difficult to match various body photos...