pzrite opened this issue on May 05, 2004 ยท 9 posts
pzrite posted Wed, 05 May 2004 at 8:27 AM
I seem to remember a discussion awhile back (and did a search for) about getting rid of unwanted light inside a Poser characters mouth. Does anyone know a fix for that? Thanks!
pzrite posted Wed, 05 May 2004 at 8:34 AM
I'm also wondering if it's the same problem as the "light in the nose" issue?
ynsaen posted Wed, 05 May 2004 at 8:58 AM
It is the same issue, and is solved by increasing your shadow bias. :)
thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)
stewer posted Wed, 05 May 2004 at 10:02 AM
ynsaen, are you sure it's not decreasing? I usually use a shadow bias of 0.2 for shadow mapped lights.
EnglishBob posted Wed, 05 May 2004 at 10:03 AM
More details please, ynsaen? I don't have a 'shadow bias' dial. :) In Poser 5, you can use Firefly with raytraced shadows at the expense of longer render times.
stewer posted Wed, 05 May 2004 at 10:54 AM
You do have a shadow bias dial, it's in the right tab of the parm dials of P5.
EnglishBob posted Wed, 05 May 2004 at 11:05 AM
Sorry, I got off on the wrong foot (as well as cross-posting with you). Shadow bias is a Poser 5 feature, but I don't know what pzrite has.
FlyByNight posted Wed, 05 May 2004 at 12:55 PM
RDNA has several nostril props in free stuff to help with that nostril glow problem.
FlyByNight
pzrite posted Thu, 06 May 2004 at 11:19 AM
Thanks, I have Poser 5, so I'll give that a try!