insomniaworks opened this issue on May 05, 2004 ยท 134 posts
insomniaworks posted Wed, 05 May 2004 at 4:44 PM
compiler posted Wed, 05 May 2004 at 5:01 PM
Coming back from my rehersal and finding this new thread before going top sleep. I'll test the wetsuit tomorrow. Are you still interested in me making a promo pic ?
insomniaworks posted Wed, 05 May 2004 at 5:10 PM
As soon as the Wetsuit/Swimsuit is finished, I will begin working on a new product. I need to make something different. My next products must be top sellers or sales will be slow to keep me going. I have been looking at hentia, there is a lot of kinky stuff I could make that would sell across all character markets rather than only AnimeDoll. All of us who have noticed that bondage fetish products are consistant top sellers. I have a fresh aproach because I could base my products on hentia rather than real world. I didn't want to do blatently sexually perverted stuff, but I feel that is what I must do. I am considering a tentical monstor right now. Someone mentioned that in last forum thread and there was some chat about it. What do you think if that is my next product? marty
Nanoshi posted Wed, 05 May 2004 at 5:49 PM
Sixus1 is making a tenticle monster you might want to check his forum out to make sure it's not gonna be in competiton on your design, but we don't have any monsters to combat so tenticle monsters are fine. Tenticle monsters aren't really Hentai, they are more horror. But in Hentai which is basically just cartoon porn lots of weird stuff happens so anything goes with that.
insomniaworks posted Wed, 05 May 2004 at 6:11 PM
I am talking about a really demented tentical moster for monstor rape scenerios. I saw what Sixus is working on and mine would nothing like hers.
Riddokun posted Wed, 05 May 2004 at 6:27 PM
nanoshi i midly disagree to your definition of hentai... it is not "just porn", as far as i am asked... but it is not relevant here insomnia: well it is from nurbs ? oki coo;l. anyway it is not the sides of poly that puzzle me and makes my work difficult, it is the way it maps the polys on the texture map. well for an example just load some meshs from maya, from the md clothing pack free (like the "red" dress") to compare :) i don't know how you work and i am sure it is hard enoguh and that you choose what allow you more flexibility and less head scratchign and the like. If some things cannot be avoided by your software oki, it is fine, and thanx to explain it. but if some trhings can be avoided it may be itneresting to try out differently provided it does not add too much work on you though...
The3dZone posted Wed, 05 May 2004 at 8:11 PM
;0)
Funny YouTube video of the week - Bu De Bu Ai
SenshiTaurus posted Thu, 06 May 2004 at 2:40 AM
The true word for hentai is 'very perverted'. Normal perverted stuff (girls wearing actual clothes with over exaggerated body parts and no room for imagination) would be called 'ecchi'. With tentical monsters, they are usually considered Hentai monsters for numerous reason that I won't mention. Nasty... Anyway, i'm ill again meaning i have to miss out MORE SATs! My life is officialy over (if i miss out on a test it's very possible i'll be put in the low group, unless they go by my last school report, which i hope they'll do)... Well, at least I can eat again after 24 hours of starvation, eating ice cubes and sipping water. And a bit of apple juice.
The3dZone posted Thu, 06 May 2004 at 5:41 AM
You know, my children always get sick at testing time too.......hmmm. ;0) The3dZone "If coincidences are coincidences,Why do they feel so contrived?" - Fox mulder
Funny YouTube video of the week - Bu De Bu Ai
Nanoshi posted Thu, 06 May 2004 at 10:16 AM
Actually in Japanese Hentai means simply Perverted. or it can mean Transformation. if you take it to mean the latter then Transformers could be classed as Hentai. but we know that's not the case, Hentai is hardcore cartoon porn. now some Hentai has demons in it, but this is akin to making a porno movie based on a horror movie. Tenticle monsters 90% of the time derive from the Cthullu mythos by HP Lovecraft and although those movies occasionally have sex scenes in them that doesn't make them Hentai.
SenshiTaurus posted Thu, 06 May 2004 at 10:29 AM
Um, 'Hentai' doesn't mean transformation, that's 'Henshin' your talking about...
Riddokun posted Thu, 06 May 2004 at 11:16 AM
nanoshi, i really don't want to argue with you on that matter, but so many selfmade ideas is really irritating: there is ONE thing that is reccurent/common to MOST hentai things (except from the tentaculoid horror based ones, that is part of hentai but that does not stand for the majority of the genre) and that you WON'T find in us/occidental porn. it is HUMOR most of the time, hentai feature very comical/humoristic situations, and if they are not in a comical setting, they usually rely on other things. one other thing you will not find in porn movie but in hentai is PLOT and scenario for most hentai movies, especially the non comical or non demon/monster based one, there are always real cool plots... take mezzo forte or Kite (from the same designer), take necronomicon, and so on... for me, reducing hentai to perverted cartoon rawn porn with demons and tentacle is like saying cinema movies are reduced to only singing movies (like singing in the rain).. ouips that is already done as for most people, animated movie ae ONLY disney, :) so i strongly advice to broaden first your experience with hentai and try out a few various series or movies before using a sub category as a generic definition, no offence, thanx. i aleady have heard all those lame speech over and over in my country agaisnt ANIMe (classic one) then against hentai, so far and i am a bit tired having to explain that NO, anime and hentai are not only based about schoolgirl being raped by tentacular demons who are figthing against violence super power figthers :) it is not you specially, but after a thousand time the same speech i get bored :) if you want i can tell you of a few series now i also admit that in hentai there is common "porn"/sexual fetichism typical to japanese culture (and that i don't endorse so far) such as bondage, and such... but there are also some of the funniest things i ever saw :)
SenshiTaurus posted Thu, 06 May 2004 at 11:23 AM
I heard of Kite...it's a dating simulator. Once, i thought i was downloading a demo, but it was actually just a 5 second long movie which showed the first five seconds of the intro. (a cel shaded seagul flying into the sun across a shiney sea...you see the words Kite in fancy writing). I wish i could make my own Dating Simulator...does anyone know if there is a way?
compiler posted Thu, 06 May 2004 at 11:25 AM
"schoolgirl being raped by tentacular demons who are figthing against violence super power figthers" Wow ! Now we have a selling concept ! ;)
SenshiTaurus posted Thu, 06 May 2004 at 11:32 AM
Um...okey...
Riddokun posted Thu, 06 May 2004 at 1:22 PM
senshi taurus: no not THIs kite it is a thriller about a corrupted cop and self breed young killers... from a famous designer in anime... so no it is not a dating sim. :) will find you the name, when i got back my dvd i lended to a friend
SenshiTaurus posted Thu, 06 May 2004 at 1:30 PM
Ahh, forget it....i'm not interested in hentai..... ^_^ I'm not dissin you in any way BTW. Your cool.
compiler posted Thu, 06 May 2004 at 3:17 PM
The Summer Wear set is just out in the Market Place. I uploaded my texture add-on to the freestuff. It is waiting for approval.
Nanoshi posted Thu, 06 May 2004 at 4:50 PM
Well Riddukan to me you are just describing some anime series I have seen, I would never consider them Hentai, and I've never seen them labbelled as such. Maybe they just call them different things in your country. the bondage, stuff you refer to is what I know as Hentai, and is what I have seen hentai classified as in Japan and on some websites I have seen. the series you refer to are as far as I have seen just the kind of adult anime shows I watch as opposed to the sailor moon/pokemon stuff everyone else here watches. So I am not arguing with you, but I just see adult anime movies differently to hentai movies. and I have seen alot of anime, been watching anime since Marine Boy in the 60's so I don't need to broaden my viewing on this respect, I just don't view some of the series you mention as hentai and they certainly aren't labbeled as such in this country.
Grimjerk posted Thu, 06 May 2004 at 5:55 PM
Marty, I put the swimsuit through the hoops and it looks good, the JCMs are performing nicely. I for the life of me can't come up with a render I like. I'll try again when I get home. I did test it with some of my magnet sets and my morphs work great on it! Grim
Riddokun posted Thu, 06 May 2004 at 7:12 PM
well it may be a question of labellign at the importation then... here, all "adult" anime is labelled hentai... and in fact if i follow the definition i was given once a while from the person who brought me into japanese animation (wholly, not only adult one) some of the elements found in hentai makes many series to fit in such label, i mean as expressed in the native land. but well it is not the place for that i gues.. i did not suggest you to broaden your anime knowledge, just the hentai part of it, but as you say that for you, not all adult animation is called hentai, well i won't argue... marine boy ? i guess the serie had another name in m coutnry too. I saw many different translation of series when brought abroad from japan. Some ever very weird or strange /irrelevant translations so it is sure hard to figure what serie you are referring. in fact for umetsu yasuomi (mezzo forte, kite, yellow star) in fact it is less hentai, it is closer to typical tv movie of police story and thriller. In fact if you look at his work, there is plot, and not much sex scene, maybe as few as in a regular tv movie (just a bit more displaying, not suggesive...) well anyway one thing i can swear i am sure is that, there (in japan) hentai does not always mean bondage or tentacles so far (though bondage or toys are a strong fetish in their sexual life and culture and is ought to be present), and that usually hentai is supposed to carry "humor". anyway well it is not the place as i said. maybe it would be interesting (for both of us) to try to find out a true definition from a native, ney ?
-Yggdrasil- posted Thu, 06 May 2004 at 7:15 PM
Not going to get into the "What is Hentai?" debate that has suddenly sprung up, but I will put my two cents into what I think of the idea. ^_^ Go For It!!!!! Here's a little wisdom I read a long time ago: "People define anime as to what they see. The otaku of anime define anime as to what it is. To the people, they see the hentai version of it. To the otaku, they see the innovation in it. People also have the mindset of lemmings."
The3dZone posted Thu, 06 May 2004 at 7:39 PM
you guys......don't make me break out the hose now...lol the3dzone
Funny YouTube video of the week - Bu De Bu Ai
The3dZone posted Thu, 06 May 2004 at 7:52 PM
does anyone else here know how to conform clothing? i have issues.... the character i'm working on is morphed way smaller than the original v3. so,i built her a dress to fit her,and now i can't figure out how to conform it,if i use the v3 blank cr2 it won't conform to her,does anyone know what to do in this case? the3dzone
Funny YouTube video of the week - Bu De Bu Ai
Grimjerk posted Thu, 06 May 2004 at 8:08 PM
insomniaworks posted Thu, 06 May 2004 at 8:12 PM
I don't care what hentia is....Damn..!,...all I am trying to say is that sales remain low on clothing items made only fit fit anime doll. I am planning some other projects that cross the line between "titilation" to major porn issues. I hope those of you who know me and don't believe I should work on it, would speek up. I hope those who have known me don't judge me by this, because I am only trying to increase sales in a very competitive market place. I asked Clint from Rosity what I should do and he said I should think unique, make something that no one else is making and you will get sales. This is what I intend to do. If I feel that consenses is that these items or props should not be discussed here, I will understand. I plan to make spin off forum threads on these items. Those of you who are interested can join me there also. If these items are more sucessful than my average items, then I will have more time to experiement and take risks on ideas such as Nansohi's which difficult because they unfamiliar to me. I apoligised to Nanoshi by email and I am also appoligizing to her here for not completing her items at this time. Maybe compiler will help also on making Nanoshi's products ready for market place. I am too slow making the SummerWearOne package promo material. I appoligise for this also. I have had a lot come up in the last 24 hours. Its all good news, but it has pulled me away from working for a spell. I will be working on the promomaterial approximately 12 hours from now. Riddokun, uvmapping is very difficult to get things layed out as well as I do. There is always going to be some twisting or bending somewhere on a model that you don't like. There is always a process of give and take, that is you get one thing, but you loose another with all maps. I have been laying my maps out so that general purpose maps will work well. I know they are difficult to paint lines on because of the uvmap is flat and the actual model has all sorts of twists and bends and sometimes unions between two meshes. One thing you will notice about all my uvmaps is that I use a checker patern extensively while setting them up. That is, if you put a checker patern on the clothing, the checker pattern will flow the way you would expect. Where the fabric becomes more narrow as near sleeves, the checker patern will get more dense like fabric would, where the fabric stretches wide around hips for instance, the checker pattern will grow as if stretched. This is my goal in uvmapping. I will look at the uvmaps from the objects that you ask me to look. But my way is not a wrong way to do it, but it is only one way. Riddokun, you must understand that uvmapping is like modeling in reverse...after you are done with your model, its a process of taking it appart again. If you want to make major changes in the uvmaps that I have set up, it can take days or even weeks to get them right sometimes. I have to get my products done on a timely bases. Look into 3dpainting software for making lines or templets for complex textures, thats the best advise I can give you. marty
insomniaworks posted Thu, 06 May 2004 at 8:22 PM
Very nice Render Grim, that is how I first intended to use the swimsuit, to be worn with other clothing such as skirts or skater pants, like in the picture I first posted in forum thread number 5.
Riddokun posted Thu, 06 May 2004 at 8:34 PM
insomnia yes i understand that uvmappin is an art on itself (say let see bijouchat v2 to mayadoll remapping.; was quite a task, indeed) anyway as i said, your "out of rhino" mesh maps were so far theonly ones liek that i ever saw till now. and i can say that if (with my lame skills) try to make a patterned texture and want the patterns not to be broken at seams/boundaries, it is just a hell to me so far. i don't have software slike deeppaint, i do all i can by hand... i remember how i had hard time making my strawberry suits early, or more recently making for examle tank top perfectly seamed versions of my kolitexture package... and in fact, those clothes were very easy for the texturer, regarding their mapping god the fact is i insist so much is because so far, the products i bought from you (as the minidress, the first, for me) are so cool i really would like to make good textures but not be lazy and just let seamed/flawed ones... gues si have to work harder before i can harness/handle rhino mapped meshes... as for the hentai debate, well as i said i was sorry to push the issue so far here, i wrote an im to nanoshi for further exchange in private about this. But well, i am very sensitive and reacting very fast with some matters...
-Yggdrasil- posted Thu, 06 May 2004 at 10:29 PM
I don't think any less of you if you decide to build hentai-type materials, landscapes or rocket flames. It's all the same to me (well, you know what I mean). Sex sells. The Gallery is just a small indication of that. ^_^
Riddokun posted Fri, 07 May 2004 at 4:50 AM
well remind your own harness :) i would not shun on you either. many merchans sells "on the edge of tos" products here too :) and surprisingly enough, it works :) ^how many bustiers, leather suits, harness and such are out at rmp , hm ?
The3dZone posted Fri, 07 May 2004 at 5:55 AM
Nia, there is nothing wrong with marketing more sexual items,it doesn't make you some kind of perv or anything,and i wouldn't think any less of you for making them. i think they would sell very well. depending on the naughtiness of it however,i don't think it should have as much coverage about it in the forum like your other products. just my humble opinion. Grim, i tried the tailor on the last dress i made for v3 nothing on the dress worked after that,it just screwed the whole thing up,and i had to start over. D...D....D :0)
Funny YouTube video of the week - Bu De Bu Ai
Nanoshi posted Fri, 07 May 2004 at 5:57 AM
Yeah I appologise for starting a debate about anime classifications etc. on another note though I bought the 'Helsing' series the other day, I like that one alot, set in London too which was fun to see. and Alucard is one cool dude. would be cool to make a model of him, I might have a go at it, but don't hold any breaths :) I tried to make some Clothing the other day based on the Final Fantasy FX stuff after D/L Ygg's Yuna model was intrigued to see what she was wearing. I started to make the micro mini her fiend with the swords was wearing, it didn't turn out bad, but i am unsure as to how one makes a tight fitting waitband on such clothing. Anyone watch Cowboy Beebop? I was looking at Faye Valentines outfit too that's a nice one to make.
Nanoshi posted Fri, 07 May 2004 at 5:59 AM
lol fiend = friend, waitband = waistband. ok I'm gonna set up a forum for us, this one is a pain in the ass
-Yggdrasil- posted Fri, 07 May 2004 at 6:22 AM
^_^ Now see... if I could model clothes, I would've made her a set of clothes pulled straight from the FFX-2 game. But, things being how they are...
< chant on >
Forum... forum... forum... forum... forum... forum... forum...
< chant continues >
-Yggdrasil- posted Fri, 07 May 2004 at 6:28 AM
Hey... I haven't seen Hack in awhile. Is he still producing art or taking a break? (Missing Artist Alert in case you were wondering)
Riddokun posted Fri, 07 May 2004 at 8:25 AM
yes, hellsing is one of the best anime serie i ever saw in the last 5 years (and i had seen many). really good. the soundtrackis stunning, the chara design too, the plot is nice... not long ago, i remember a friend of mine trying to "corrupt" baron vlad harkonnen into making "hellsing" related stuff for poser after his vicki2 SWAT suit. He provided him picture sof halucard, of the "'harkonnen" gun of Celas victoria and such. after all, as my friend said, it is just the hand of fate if the popular poser character is named victoria, and the guy who made a cool swat suit is named harkonnen :) he could not let him go away with it :)
The3dZone posted Fri, 07 May 2004 at 8:31 AM
hey,did someone here send out mail with this subject? ^-^ mew-mew (-: i ask because i don't open mail from unknown senders. ddd
Funny YouTube video of the week - Bu De Bu Ai
Nanoshi posted Fri, 07 May 2004 at 8:54 AM
Attached Link: http://www.absoluteanime.com/marine_boy/
hehehe for those of you who wanted to know I found this website page for Marine Boy. this is the very first anime I have ever seen, was hooked on the stuff from day 1 :) I think the next series I saw after that was Battle of the Planets, and then Robotech and Transformers. :)Caly posted Fri, 07 May 2004 at 10:23 AM
When I think Hentai I think porn. From LA Blue Girl to Legend of the Overfiend- in other words sex, and lots of it. I don't usually buy sex type items and bondage gear, but I reckon you'll still find a large market. You have to do what you have to do. :)
Calypso Dreams... My Art- http://www.calypso-dreams.com
compiler posted Fri, 07 May 2004 at 10:39 AM
Marty : as I said in a recent IM, I got a swimsuit version with non functional JCM. Could you send me the latest version so that I can start working on promo pics this week-end ? Nanoshi : Marty hinted that you could use some help in finalising items. If it is the case and you think I can help, I'm all yours. Ridokkun : "The forbidden city" falls into the adult anime genre, with sex scenes (with daemons and such), but I wouldn't label it Hentai. We just don't have that kind of films in occident, that's why we have a hard time figuring out what they are exactly. Marty : I'm not that sure that "sex sells". There are no sex items in the Top20. There are textures, fetish clothes, but nothing suited for Renderotica. If you do explicitly sexual items, you'd run the risk of getting a bad rep. Sexy surely sells (otherwise why would we see so many girls in bikini trying to sell us cars ?), but you can always make "sexy promo pics". I mean, the swimsuit you're working on can be textured to look like a sports wetsuit or a fetish latex leotard. I wonder if MayaDoll is a good candidate to carry on sexyness. She is not realistic enough. May be you could concentrate on the AnimeDoll, which is still in the top 20. As for sexy in the anime genre, well we already have miniskirted schoolgirl uniforms and maid outfits,the bunny outfit with your catsuit, and there are bustiers, fetish leotards and fetishic clothes in the MP. A japanese gym outfit could be nice, or cheongsam dress (china dress). You could also make a Ninja accesories pack or a cyborg outfit. Or a Bubblegum crisis like suit. Or a really cool SF motorcycle. Or SF weapons ? As for improving sales, have you considered selling at other stores ?
Nanoshi posted Fri, 07 May 2004 at 10:50 AM
hehehe I got a Ninja suit and accessories in the pipeline, been working on cyberlimbs too and a Knight Sabres powersuit is still my ultimate goal. I actually started work on a full powersuit outfit, but not got too far with it yet. I also discovered City of Heroes MMORPG which I been playing a bit these last few weeks whilst I been recouperating. I could churn out some weapons packs too now I got a better grip of Rhino. I also started work on a bathroom scene compleate with shower cubicle for those shower scenes ;) But these are the kinds of projects that Marty needs time to work on, and at the moment he's trying to keep his head above the water so to speak. I do think it would be cool to look at some of the clothes that characters such as Yuna from Fimal Fantasy and her friends wear and maybe things like from Cowbot Bebop etc. and make some clothes along those lines. I don't know what it is about anime clothes but they are subtly styled different enough to real world clothes to warrent some attention. as for help finalizing some products I'll have a dig around and see what needs doing, I have made so much stuff in Rhino now it's unreal.
Grimjerk posted Fri, 07 May 2004 at 11:32 AM
Grimjerk posted Fri, 07 May 2004 at 11:55 AM
The3dZone posted Fri, 07 May 2004 at 12:05 PM
i'm trashing the dress anyway,too many poke thrus that i don't know how to fix yet. i have built all kinds of clothes,for v3 and anime doll but i guess that's as far as i can go right now,cause i still get stuck at the conforming part. pretty soon i may have to just put them all in free stuff as royalty free meshes and let some one else deal with the conforming part...lol ddd
Funny YouTube video of the week - Bu De Bu Ai
compiler posted Fri, 07 May 2004 at 12:14 PM
Grimjerk : oops, I forgot I had that China dress. As for the cr2 link in the previous thread, it leads to a cr2 with the JCM as morphs and not as JCM. 3DZ : I can have a look at conforming your meshes, if you wish.
The3dZone posted Fri, 07 May 2004 at 12:41 PM
thanks compiler,that'd be great :0) ddd
Funny YouTube video of the week - Bu De Bu Ai
Grimjerk posted Fri, 07 May 2004 at 12:48 PM
DOH, I downloaded it, thru it in a basic pose to do the pic and didn't notice that the JCMs were still not working! I loaded up the jeans before I looked at the hip to see if the JCMs were working yet. I just reloaded it and yeah they still arn't working
Grimjerk posted Fri, 07 May 2004 at 12:52 PM
ddd, I'm willing to take a crak at the conforming as well. I have far more experience getting things to fit MD then V3, but theoretically V3 should be easier (yeah, right).
The3dZone posted Fri, 07 May 2004 at 12:58 PM
ddd
Funny YouTube video of the week - Bu De Bu Ai
SenshiTaurus posted Fri, 07 May 2004 at 1:08 PM
YAY! I'm not very ill anymaore! And i also was able to do my Macbeth SATs.... Anyway, why isn't my promo picture in the product thingie? tears Well, the V3 model is coming on nicely. Well, that's all i have to say.......um.......Look! An obvious distraction! runs away trips over
SenshiTaurus posted Fri, 07 May 2004 at 1:09 PM
Sorry, forget what i said about the promos, i JUST saw the little text..."Promo Pages under construction - please check back in the next 24 hours"......silly me!
XENOPHONZ posted Fri, 07 May 2004 at 2:17 PM
One of the more meandering threads that I've seen......
Grimjerk posted Fri, 07 May 2004 at 2:21 PM
Xenophonz, I think its safe to say that we have become at least some what friends here, our discussions tend to wander sometimes :)
Grimjerk posted Fri, 07 May 2004 at 2:23 PM
For those interested in the stuff I have converted so far... Do you want me to post individual item or just pack them all together for one download? Grim
The3dZone posted Fri, 07 May 2004 at 2:49 PM
we do have a pretty long running thread here...lol if it was one thread this would be post #1,346. i wanna see if this thread will last a whole year...lol first post was on 1/21/04 at 12:33. 3dz
Funny YouTube video of the week - Bu De Bu Ai
compiler posted Fri, 07 May 2004 at 3:32 PM
It would be easier to download if you'd put it all in a single package. But if it is for different outfits or packages and you're putting them in Freestuff, it would make more sense for people not following our meandering thread. (Xenophonz must have been really surprised by it : he lost his colours !) ;) 3DZ : my e-mail is compiler@free.fr if you'd want to send me something to test or to conform.
3dtrue posted Fri, 07 May 2004 at 8:15 PM
Wow, i guess my new suit got lost. I am newish around here. Big fan of Maya doll and 3dmax etc. Just noticed you did your summer wear on May 4th and its showing up in the marketplace already. Man, bummer. I submitted a Karate Suit for Maya on May 4th, the same day to the marketplace. But it's still not up yet. No word via email either. This would have been my first store product. Anyways, Maya rules and i like all the stuff for Maya everybody is doing.
-Yggdrasil- posted Fri, 07 May 2004 at 10:47 PM
Welcome to the thread newcomers. ^^ Glad to have you all on board here. I just got done with my 9 hour house renovation project downstairs... hands feel like they've been put through the meat grinder. =X **--** Nanoshi! What's your Hero on? I'm me on Guardian. Grimjerk, I think you should do both! Big package for us, little tiny packages for everyone else. ^_^ Also, very pretty kitty lady you got there. The head part reminds me of putting complicated symbols on Doll. I say we run with this idea of anime clothing. We have lots of realistic-type clothing, but I see not many anime clothing items. I mean, honestly, that's what put me here in the first place. Your Bondage Fairy and Sailor Suit clothes, although sadly missing from the Marketplace now, are awesome stuff. Here we have Anime Doll with... jeans? t-shirts? maid dresses? All nice, but not quite what people expect to see. A good case in point (and shameless plug) would be Anime Fantasy Study #004. I've come to the conclusion that it'll take me awhile to learn how to model clothing, so I have to make do with what you wonderful people provide. One of these days, I've really got to learn to model clothes... -_-
Nanoshi posted Sat, 08 May 2004 at 5:50 AM
Ygg, hehehe I'm on Guardian too what are the chances of that??? I have made several heroes but basically all remakes of the same one, I really like the Dark Defender :) my current incarnation is called 'Dark Phantasm'
The3dZone posted Sat, 08 May 2004 at 10:06 AM
welcome 3dtrue, i like the ninja suit for the anime doll :0) ddd
Funny YouTube video of the week - Bu De Bu Ai
compiler posted Sat, 08 May 2004 at 10:23 AM
Hi 3D True. I made a pic with your Ninka suit. It's quite good, but I had to tweak a bit : -changing triangles for quadrangles -resizing it a bit (the top half was a bit too high placed for Anime Doll) -mapping it There are still a couple of this to work on it, mainly the way the polygons join at the various body parts. What program did you make it in ? Anyway, you're off to a good start. I wish to see more of your work in the future.
XENOPHONZ posted Sat, 08 May 2004 at 12:02 PM
I think its safe to say that we have become at least some what friends here, our discussions tend to wander sometimes :) Have we? And do they? I've never noticed.
insomniaworks posted Sat, 08 May 2004 at 12:34 PM
insomniaworks posted Sat, 08 May 2004 at 12:47 PM
insomniaworks posted Sat, 08 May 2004 at 12:50 PM
Oh, by the way, I don't have a girlfriend, anyone interested? hehehe
SenshiTaurus posted Sat, 08 May 2004 at 1:23 PM
Nice trousers....those would look good on the anime doll...
insomniaworks posted Sat, 08 May 2004 at 1:25 PM
Thanks, those trousers are JNCO's. Love JNCO!
Riddokun posted Sat, 08 May 2004 at 3:23 PM
insomnia: no girlfriend.. the life of a modellist merchand is a solitary one.. take it granted :) btw how would she react when youa re making such sexy outfits to naked polygonized dolls , hmm? :)p
SenshiTaurus posted Sat, 08 May 2004 at 3:43 PM
Well, she could be the one modeling them........... I'm sure Marty will get a very good girl with trousers like that.....YES! I'M ADDICTED TO THE TROUSERS! AHHHHH! blinks AWWWW! WAHT A CUTE DOGGY! YES I'M ADDICTED TO THE DOGGY! AHHH! Ya know, i just realised this has gone off topic.....again.
compiler posted Sat, 08 May 2004 at 3:44 PM
Well my wife doesn't object to the naked polygons as long as the kids are not showing around... Marty : glad to see what it is to be a succesful merchant. You're going to raise vocations ! The cr2 you had uploaded in the last thread had non functionnal JCMs. May be you swapped the files with the functionning one ? As of now, I think no one has received the final cr2. Oh and don't worry, you cannot possibly care for your computer, your car AND a girlfriend. This is too much for a signle man. They all demand much too much attention. As for me, I dumped my car... ;)
The3dZone posted Sat, 08 May 2004 at 3:58 PM
LMAO! that's a first...showcaseing YOURSELF in the product showcase forum....only you,nia,only you!....hehehe :0) ddd
Funny YouTube video of the week - Bu De Bu Ai
Grimjerk posted Sat, 08 May 2004 at 4:59 PM
my CR2 is still bad as well Marty.
Caly posted Sat, 08 May 2004 at 5:39 PM
Calypso Dreams... My Art- http://www.calypso-dreams.com
The3dZone posted Sat, 08 May 2004 at 7:06 PM
my new computer is FINALLY up and running and ready to go! yippy!!!! :0) just thought i'd share that little piece of joy with you guys :0) ddd
Funny YouTube video of the week - Bu De Bu Ai
angeldreamer posted Sun, 09 May 2004 at 1:50 AM
hi i just wanted to say happy mothers day to my beautiful daughter,at the3dzone,hope you have a fantastic day,and any one else in the thread who is a mother,happy mothers day to you too. angeldreamer
3dtrue posted Sun, 09 May 2004 at 5:30 AM
thanks for welcome. why convert to quads? is there a benefit to this?
compiler posted Sun, 09 May 2004 at 5:56 AM
Quadrangles have 2 advantages over triangles : 1-They bend better when morphed or deformed 2-Poser handles them much better, especially (but not exclusively) for P5 toon shaders.
Riddokun posted Sun, 09 May 2004 at 7:42 AM
hmm well after the "what for", the "how".. how to convert to quadrangle ? and anyway, if you do so, i guess that previous MT made for triangle-versin of mesh won't work... anyway it must look like rhino and its mesh in insomnia work's mapping. that explain why his clothes as less problem than others. btw compiler you speak abotu p5 toon shader, but how about p4 cartoon/wline mode ? (it is really a world on its own regarding "3d rules" as far as i noticed)
compiler posted Sun, 09 May 2004 at 8:39 AM
You can build clothes in quadrangles from the start. It's an option in most 3D modelers. To convert, you can either use a 3D modeler, or a little script named "detriang" in the freestuff, by Anthony Appleyard. Of course, you lose the morphs (and may be the mapping ?), but in the case of 3Dtrue's suit there were neither. As for P4 cartoon w/line, I don't use it. The toon shaders are much more versatile (let you use procedural textures, trans, texture maps, bump, displacement...). It speeds up the process to just make a render and you're done. For the rest, postworking can do wonders.
insomniaworks posted Sun, 09 May 2004 at 9:24 AM
I have no idea why that last cr2 isn't working. I had tripple checked it before uploading it. It seems the product is cursed. I upload it to correct the JCM not working and they still don't work. I will look into this and get a working cr2 uploaded again. Please be patent until after the weekend. Also, I have been informed that some of you are complaining to the rosity management about this teams forums. Lots of you love to complain to all the time. I have little time for complaining my self sinse I am so busy. I would suggest that you complainers do something more constructive with your time than complain about a few insignificant threads this team uses to promote its Market Place Products. Here is a forum thread if you would like to discuss complaining farther. http://www.renderosity.com/messages.ez?Form.ShowMessage=1397561
insomniaworks posted Sun, 09 May 2004 at 11:30 AM
I have been reviewing the cr2 for the for the WetSuit-Swimsuit and have decided that I need to take at least a day to look it over before releasing another beta or improved cr2. Sometimes products go thru the developement gracefully and sometimes they are a can of worms. I am sorry that I made the geometry simpler than usual to be honest with you. Although its faster to load and uses less memory, its more prone to fitting problems. thank you marty
insomniaworks posted Sun, 09 May 2004 at 11:34 AM
Oh, by the way Happy Mothers' Day everyone!
compiler posted Sun, 09 May 2004 at 12:39 PM
Complain ? About what ?
Grimjerk posted Sun, 09 May 2004 at 1:14 PM
As far as the complainers go, there is always going to be some one, some one where who will take offence for some reason to something said in any forum. (I hate trolls) most are just looking for attention.
Grimjerk posted Sun, 09 May 2004 at 1:15 PM
Damn Marty, you should have IMed me that magnet question. I could have answered it for yousince almost all my morph work is done in mags. BTW you don't have to save/spawn the morph, just export the figure to OBJ again. (I didn't read the full post, just the first couple after your question). What I need to learn is how to make the "interactive" magnet handles.
3dtrue posted Sun, 09 May 2004 at 2:20 PM
Attached Link: http://3dtrue.com/poser/MayaDollTrack.jpg
oh boy, i have only had 3dmax for a couple of months now. Also, i am an old vrml programmer. Quads are new to me. i see the option and i have had problems conforming my stuff to MayaDoll. Rather depressing too, to spend all that time meshing, only to find out there's all the poke thru's. But hopefully quads will help. Thanks for the tip!!!! BTW, is there a veteran MayaDoll merchant in here who would be willing to let me send them my new product for private review? i don't want my first product to make anybody mad. I have spent over three weeks on it. It's a Karate/track top, pants and a slip/cheerleader skirt. If i run through EVERY pose in poser four, there are pokethru's! But i also noticed my new catsuit i just downloaded has a few poke-thru's too (which i love by the way!). If i could email someone the zip i would really appreciate the feedback. Again, tis my first product and i want it to be the best it can be. thanks!The3dZone posted Sun, 09 May 2004 at 2:43 PM
Thanks mom(angeldreamer)! and Happy Mommy's Day to you too :0) and to all the other mom's who pass thru this thread. The3dZone :0) ---<--@
Funny YouTube video of the week - Bu De Bu Ai
compiler posted Sun, 09 May 2004 at 3:13 PM
3dtrue : my e-mail is compiler@free.fr if you're interested in some beta testing (although I'm not a merchant, only a beta...) Best wishes.
Nanoshi posted Sun, 09 May 2004 at 4:45 PM
Feel free to send anything my way too 3Dtrue my e-mail is Solitaire_NWN@hotmail.com I kinda do everything here, test, model and play :)
Grimjerk posted Sun, 09 May 2004 at 7:46 PM
3Dtrue, make sure your turning off inverse kenetics on the doll, and that your using the correct version of the doll. for animedoll there is only one version, but if your using mayadoll with insomnias clothing, you have to use the "fix" version with the hip mags deleted. almost all the poke thru goes away after you do those 2 things. grim
3dtrue posted Mon, 10 May 2004 at 1:13 AM
grim, thanks for the word. IK has been off, and i am using the AnimeDoll1.obj file as a base for my clothing. Still poking though. hmm. Also i emailed Nanoshi and compiler my outfit. Thank you both for agreeing to take a look.
Riddokun posted Mon, 10 May 2004 at 3:06 AM
i often saw a strange behavior/bug with mayadoll / animedoll and clothes. had to explain, i launched a thread long ago and even reported the bug to maya. uually this is what happens, you pose the character with cloths, and if you turn the body, or move any part (finger, hand, limb, torso, etc) the cloth will soon be distrored but if you move the same dial just sligthly more it goes again correctly and then continue moving the dial further it bugs again. intermitent/alternative bug on/off. had not seen it for a while (because i guess i inconsciently make anything to avoid it now) but if it reproduces again, i send a sample. maybe thi is the problem you experiment
-Yggdrasil- posted Mon, 10 May 2004 at 10:14 AM
Yeah, Poser is kind of buggy like that. Especially when you use the "Posing Camera". If you rotate some things exactly 180 degrees on the Y axis, they tend to disform also. Usually a render will look normal, but the workspace is a jumbled mess. There are times however that the actual item of clothing (most likely suspect) will be jumbled as well in the render, but that's unlikely (in the cases I've seen it).
Riddokun posted Mon, 10 May 2004 at 12:01 PM
hmm the bug i mentionned only ever happened on mayadoll (and animedoll)
The3dZone posted Mon, 10 May 2004 at 1:38 PM
I have im'ed those of you who have v3 with a link to Jewel_for V3 to be tested. if I missed anyone im me for the link :0) Thanks, The3dZone
Funny YouTube video of the week - Bu De Bu Ai
insomniaworks posted Mon, 10 May 2004 at 2:49 PM
got it 3d, will get to it later tonight Grimjerk: that quiestion was asked about magnets was a millinium ago...ancient history. That was a stupid side issue anyway to used to support or to make a bigger point. Anyway, on that issue, the problem is solved. The next thread launched in this series will appear in the Developers forum. This will solve the problems. Apparently our threads are causing a flood and burrying other listings. We belong in the developers forum and should have been there for some time probably and I appolize for that. Riddikun and 3dtrue: I have noticed a little chatter over a problem that I am very familiar with. It is what we developers, lol, call an "Explosion!" I don't know exactly why it happens in the first place, but I have a cure. Adjust you body part to where the explosion occurs open up the joint editor. Make sure the part that is exploding is selected and then select the direction of the bend that is offending in the list of movements. Change the number for the center by adding another digit and making it a 1. Like instead of 000 you will make it 0001. You will see the exposiong going back to normal before as soon as you add the digit. This change will be way to molecular to effect the posing behavior. I type all this from memorie with out looking at poser menus so if you need something further explained more clearly, I will do so. marty
3dtrue posted Mon, 10 May 2004 at 3:03 PM
Shoot, shoot shoot. seven days later and it shows up in the store. i feel like an ijut. Today, the original karate suit was added to the store :( That means all the new textures and quads and stuff are NOT in the first karate suit. Nanoshi and compiler. i still want your test results. I tried to remove or update my original listing in the store but no luck. Anyways, didn't want that to throw anybody off. Also, you are right this belongs in the development forum.
Riddokun posted Mon, 10 May 2004 at 3:52 PM
hmm well glad someoen saw it already./ thanx insomnia. did not catch your explanations very well. i kept the mesasge saved in a text file for further reference. whenever it happens i'll go back to it, and i may also show you a sample to confirm if it is the same thign you are talkin about in fact the CLOTH look deformed/bent as if wrongly conformed/posed over the body. btu for each step of dial seting, it is alternative. so i guess it seems to be what you are tazlking about, as you suggest adding one level of dial depth
compiler posted Mon, 10 May 2004 at 4:00 PM
I did not know that there was a developper forum anyway... 3DZ : boohoo ! I didn't get a link to Jewel... I'll send you an SOS IM. 3Dtrue : I've sent a long e-mail about my test. The e-mail adress I'm aswering you by is different from the one you sent the file to, but don't worry, it's still me... Marty : how is the swimsuit going ?
SenshiTaurus posted Tue, 11 May 2004 at 2:22 AM
Well, been a long time since I posted. The swimsuit is working well Marty, no problems here. Well......i'm sorry but i have nothing else to say......i feel stupid now.......cries dies ressurects happy
-Yggdrasil- posted Tue, 11 May 2004 at 2:23 AM
I've known about the Developer Forum. ^^ I used it once before for something else. Now I understand why they're complaining I guess, but it's just one thread that would take over a page or two. ^^ Not like we get shunted to the top of the list like regular forums work. Ah well. We should be in the Developer Forum anyways, that's totally agreed on here.
The3dZone posted Tue, 11 May 2004 at 5:47 AM
i'm ready to head on over to the other forum whenever you are nia :0) ddd
Funny YouTube video of the week - Bu De Bu Ai
-Yggdrasil- posted Tue, 11 May 2004 at 1:14 PM
Attached Link: http://www.renderosity.com/messages.ez?ForumID=440&Form.ShowMessage=1679165
Just thought I'd let you all in on what I've been doing for the past hour or so. I finally went and did it...The3dZone posted Tue, 11 May 2004 at 5:04 PM
Funny YouTube video of the week - Bu De Bu Ai
Caly posted Tue, 11 May 2004 at 5:33 PM
Calypso Dreams... My Art- http://www.calypso-dreams.com
The3dZone posted Tue, 11 May 2004 at 5:39 PM
they are pretty light,should i re do them? great render :0) ddd
Funny YouTube video of the week - Bu De Bu Ai
insomniaworks posted Tue, 11 May 2004 at 7:26 PM
I typed a long letter and I lost it because I forgot to select and copy. Here it is in a nut shell yggdrasil, killer eyes... thanks for asking about my newest swimsuit. I am sort of burned out with modeling right now and I am being destracted very much by real live activities. Money hasn't been enough lately to keep me working on current product ideas. I will finish the swimsuit over the next few days, but I am not making any promises. Afterwards, I am going to go in a new direction to recapture a secure place in the Rosity Top Sellers. Riddokun: Move the joint until the group explodes. make sure you have the group selected who's movement makes the other group explode. (many times its the same group) Open up the Joint Editor - (you must be using PPP) Select the offending movement in the first box (bend for instance) There will be 3 boxes with center points Add a digit to the end of one of those numbers, I sugest one for minimal adjustment This will make the exposion go back to normal if not tweek until it works but keep your adjustments very small by adding another digit afterwards, exit the joint editor and save the figure again. A new cr2 will be created with the proper adustment. select copy marty
insomniaworks posted Tue, 11 May 2004 at 7:38 PM
Oh,....Thank you very much 3dTrue for leaving the nice feedback on my product. marty
insomniaworks posted Tue, 11 May 2004 at 8:11 PM
I just looked over your maps for Jewel and I am very impressed. I am impressed with both the size and detail. Your map looks first rate to me. I had to scale down those body maps to run on my old computer lol. I guess its time to upgrade. Here is an important issue. The eyes are a mirror images of one another. I mean the reflections should not be mirror images. The reflections will be show the location of lights in the room or location and will not be in opposition on either eye. Being a photographer my self, I often look at the eyes to of photographs to judge what type and position of lights being used. Your eyes tell of two opposing light sets - impossible in real life. This is only my sugestion, but I would sugest scaling her head up some more. I set her head at 113% and it looked better to me and I think it reflect the porportions of a young adult better. I guess it my be because I have worked with animedoll so much that v3 looks small. But my artist eye tells me that v3's head is just too small as a default. I have run it thru all the MAT poses and they all worked fine mechanically. I didn't open them up with an editor though, but they passed the usage test. Just make sure they read version 4. In conclusion, the only thing that is outstanding and needs to be fixed is the eyes which is a simple task. Other than that, she looks great and I don't see any reason that this should not be a great seller! marty
Riddokun posted Tue, 11 May 2004 at 9:51 PM
thanx for the freebie 3dzone yggdrasil cutes eyes./ still makes me uneasy i dunno why but it sure is some changes here :) maybe because i am actually browsing countless anime picturs, fan arts or hcg pictures to watch the eyes and make my new versions for non anime doll :) did you try to make the biggest/center white reflect to be a ligther tone of iris colo ? what would it look like ? or i think you shuld make a trick to see the pupil under the big reflect very ligtheend but here maybe make another circle size of the pupil OVER the white reflect, but paint it light grey (to pretend the black pupil behind the white reflect) try ?
angeldreamer posted Wed, 12 May 2004 at 12:52 AM
SenshiTaurus posted Wed, 12 May 2004 at 2:25 AM
Yay! I'm getting the summer dress.....gotta try it when i get home..... I am not dead.....just not posting as much as I use to.....need to find time........
-Yggdrasil- posted Wed, 12 May 2004 at 4:34 AM
Riddokun: Like all of my previous efforts to model something (all two of them), this one is much better in the way it's built. Each piece is a whole seperate object. That means the Iris is one whole object, the Pupil is one whole object, the individual Speculer pieces are a whole object in and of themselves. That's how I got them to morph. That also means that each one is able to be textured seperately. That means you can do just as you suggest, making the Highlight part semi-transparent, along with it's border if you wish (yes, there is one, and it lies right beneath that Highlight). I'll render and show a picture soon of the different pieces in layers of transparencies right after I do this idea I was just thinking of while typing this. I made the big Highlight part and that little circle the same material zone, but now I'm gonna seperate the two. Name that actual part "Highlight". Also thinking about actually rebuilding (that means from scratch, not a morphed-up copy) my AnimeEye5 set (cat eyes). Another thing I'm going to do is make the eye completely round and let the end-user (that's you) scale it as it needs to be. I think that's the most flexible idea all-round. select all / copy
-Yggdrasil- posted Wed, 12 May 2004 at 4:38 AM
I don't quite understand what you mean by that last suggestion (probably because it's early), but not following your train of thought there.
The3dZone posted Wed, 12 May 2004 at 5:43 AM
the poseable pool floatie has been submitted to free stuff also,it's up at rendervisions,but not up here yet. the3dzone
Funny YouTube video of the week - Bu De Bu Ai
Nanoshi posted Wed, 12 May 2004 at 6:57 AM
Ygg / Riddo we always improve everytime we go back to the modeller and try again, so he will only get better. But the eye he has modelled is for his Sailor Scouts, and if you look at screen shots from that series, they do have these 'stupidly' large speculars with what I would say are trade mark lines coming off at an angle. normally anime eyes aren't so exaggerated as this. So as the eye goes towards anime eyes they don't fit the generic look but as regards Sailor Scouts eyes, I think he has almost got it bang on. But as you suggested he still needs to work a little bit more on them to perfect them. problem I see with them at the moment is they are 'too white' if that makes sense, in the cartoon they have a shiney wet look about them, but at the moment in poser they are too matt. I have no idea how you could go about correcting this little thing though, maybe try 2 material zones on the speculars and through shades of pale grey maybe achieve it, or one material solid one transparent? just quick suggestions would need to look a little deeper at it to see what works. on your old 'disc' vesrion, they used to seem a little too 'glowy' for my tastes, but maybe combining them a little might work? Also Riddokun makes some nice anime eyes for Maya as you know, maybe a similar technique for the speculars but maintaining the sailor moon trademark speculars? just my 2 penny's but I think you have captured the sailor moon shape very well.
-Yggdrasil- posted Wed, 12 May 2004 at 7:56 AM
Attached Link: http://www.uploadit.org/Yggdrasil/AnimeEye6.zip
Here's the link to the eyes I made, you will have to install them yourself in the right directories.The .obj file goes in the Geometries > StudioMaya > Anime folder, right next to those other wonderful eyes we all know so well. I'd recommend, although you can put them anywhere you want to, you put the other files (.pp2 and .png) into the same directory you have the other eyes at. You'd notice they are #6 on the list, #5 being the cat eyes (I may soon re-do once I get something with Wings3D straightened out).
Don't forget that the eyes are morphable into 5 different default configurations (so far). I'm working on re-working the materials on the eye, like I said, so this is not that version. This is the one you all see so far. ^_^
select all / copy
compiler posted Wed, 12 May 2004 at 10:50 AM
Thanks for the freebee dress 3DZ, it looks hyper cute (or, more approprietly, kawai !). I'll test Jewel as soon as I get the second part. By what Caly and Angledreamer posted, I'd agree with Marty on the size of the head being a little too small in proportion to the waist and hip width. Can't wait to lay my paw on her ...er... to betatest her.
The3dZone posted Wed, 12 May 2004 at 1:25 PM
the3dzone
Funny YouTube video of the week - Bu De Bu Ai
compiler posted Wed, 12 May 2004 at 3:16 PM
(Just back from the stage, and seeing your beautiful picture before I hit the sack). On second though, I think you're right about he head size, but it does seem small to me compared to the waist and hips. I think that what causes this feeling is that she has a very youthful face, which would call for a youthfull body, and thus a less wide hip and waist (just the x scale, the rest is perfect). But it could just be me having some sort of "standard" in my eyes (or having played too much with animedoll). I mean : there is no fault here, no anatomy error. It is probably just a matter of taste : I have already had this feeling with V3. Good Night. "See" you tomorrow.
SenshiTaurus posted Wed, 12 May 2004 at 3:48 PM
Speeking of 'child', wouldn't it be cool if someone made a body magnets that changed the anime doll into someone of Hotaru's or Chibi-usa's age, or the ages of the cast of CCS?
Nanoshi posted Wed, 12 May 2004 at 4:54 PM
Maya X did do a child size animedoll magnet thing but none of the clothes would fit properly afterwards.
-Yggdrasil- posted Wed, 12 May 2004 at 8:17 PM
I have forgotten (and not loading it up to see) what the scales were like, but I think Poser has that feature already built-in. Forget what it's called exactly, but the first option on the "Figure" menu. Just make sure everything is scaled appropiately. It's a dirty fix, but I recall it working for a certain elf girl I was making at one time...
SenshiTaurus posted Thu, 13 May 2004 at 2:29 AM
I tried it once.....it only makes her body smaller, but doesn't change proportion, so sh just looks the same but with a huge head......
Nanoshi posted Thu, 13 May 2004 at 3:03 AM
yeah we need a proper chiba doll making really, that's a whole nother style of anime doing those little people. their body is the same height as their head, but they still look proportioned so go figure :)
Riddokun posted Thu, 13 May 2004 at 10:58 AM
nanoshi: well i may had not explained what i meant correctly. i will post a "postworked" picture of what i meant (cause i am no modellist) so you and ygg can seewhat i had in mind. anyway it is true, some anime series (such as sailormoon) have exaggerated speculars, but well, maybe not as much s here (as far as i can recall). if you want i can build a whole samplelibrary of anime eyes i can find out in my stuff so you can browse through many different styles. as for the chibi anime doll, maya on his animedoll forum let out some samples of a child version fo anime doll (with clothes) and it seemed good, but so far we have no words of this project. i did try to make VERY crude and basic resizing myselfs (using the x/y/x % dials, no morph) as it will be able to carry out same settings to clothes too, but poses files do not carry otu the info. so maybe global magnets after that... no no no do not use the innate "character scaling" ability of poser .It was meant for use with native figures. try out on anime doll or mayadoll and you'll have something to feed your nigthmares... you won't end up with a child but a rosweell ! btw someoen was talking abou my eyes ? sorry but i didn't do ani eyes for the animedoll, as for cartoon use it requires to model myself (and i do not know).
Nanoshi posted Thu, 13 May 2004 at 11:28 AM
It was me i said you made some anime like eyes for Mayadoll which had a nice effect. not good for cartoon mode I know.
The3dZone posted Thu, 13 May 2004 at 12:26 PM
Hey gang, I would like to put Jewel in pending this weekend, so please let me know if you have any other problems with her. I have fixed the eyes and the nails,and I have the final package ready to send out to you,if there aren't any more changes to be made. thanks all ddd :0)
Funny YouTube video of the week - Bu De Bu Ai
compiler posted Thu, 13 May 2004 at 6:04 PM
compiler posted Thu, 13 May 2004 at 6:06 PM
compiler posted Thu, 13 May 2004 at 6:10 PM
The3dZone posted Thu, 13 May 2004 at 6:29 PM
Wow!,thanks for all the images Compiler I'm very glad your having so much fun with her (the v3 head morph pak has an expressions folder :0)) Yes ,the readme is included in the final package...lol I started it after I gave the first package to you testers. I didn't think it was neccesary for testing. I did that whole clothing adjustment thing with my Allissa package and it was a nightmare! so this time all I'm doing is putting fit instructions in the readme. maybe I'll make a fit file free pack,like with Allissa. I already have one freebie for the pack,it's a belly ring that matches Jewel's jewelry,I may make earrings also :0) The3dZone
Funny YouTube video of the week - Bu De Bu Ai
-Yggdrasil- posted Thu, 13 May 2004 at 6:35 PM
Riddokun: The link to the eyes is above (about 10-20 posts back). Check out the eyes, let me know what you think (prefer in the Sailor Moon Creation Thread).
insomniaworks posted Thu, 13 May 2004 at 7:36 PM
Attached Link: Team 3dZone, Nanoshi, and Insomniaworks Development Forum Thread Number 7
Here is the next link. We are moving to the Developers' Forum. The forum is completely empty except for this the next thread and there are no moderators. Looks like we are the first ones to use it.