Forum: Poser - OFFICIAL


Subject: Indiana Jones

Ghostofmacbeth opened this issue on Oct 08, 2000 ยท 9 posts


Ghostofmacbeth posted Sun, 08 October 2000 at 4:24 PM

Attached Link: http://GhostofMacbeth.3dworlds.org/Indy.jpg

Here is a quick version of Michael as Indiana Jones ... Wanted to try him and the clothes pack out and thought it would work ... Zygote whip and figures ... mix of textures but used the Tesero map a little and also used the Panzer tank that was converted ... http://GhostofMacbeth.3dworlds.org/Indy.jpg Let me know what you think and later



Fox-Mulder posted Sun, 08 October 2000 at 7:57 PM

Hey, lookin' Good! Is this a character that needs to be "converted" to work on Michael? (Like Darth's Marilyn). It really appears like we are in the age of Realistic Poser Personalities, unlike the P4 Era, where you really had to guess who it was supposed to be...


Ghostofmacbeth posted Sun, 08 October 2000 at 8:04 PM

Whatcha mean converted? Haven't actually downloaded Darth Marilyn yet ... It is basically just a bunch of stock morphs with one extra thrown in ... Played with texture maps and stuff but didn't do too much ..



Ghostofmacbeth posted Sun, 08 October 2000 at 8:06 PM

Oh .. and thanks S Also have the bag from the world war II poser site ... Forgot to mention that



Fox-Mulder posted Sun, 08 October 2000 at 8:14 PM

Darth's Marilyn requires the Objaction Mover program. He can probably explain much better then I why he does it that way. Probably for Zygote copyright reasons I guess.


Huolong posted Sun, 08 October 2000 at 8:17 PM

That's one awesome picture ... rendered in ( ? )

Gordon


Ghostofmacbeth posted Sun, 08 October 2000 at 9:48 PM

Probably Hae to strip the morph target if I can ever figure out how ... Either that or just give the CR2 since that is pure dials and stuff with no obj. Thanks Houlong .. It was rendered in Bryce with a quick touch up in photoshop. Mostly for burring the whip



Jon posted Mon, 09 October 2000 at 6:16 AM

What a great likeness! Good work. If you want to just extract the face morph take him into Morph Manager, combine the morphs you used into one new one, import the geometry for Michael and you'll be able to export the face .obj. Then get Bushi's utility Morph Squeeze that takes out all unnecessary data and makes it legal to distribute morph targets. If you notice, Traveler's morphs don't show up as a mesh so you don't need to distribute the whole cr2.


Ghostofmacbeth posted Mon, 09 October 2000 at 9:07 AM

Jon .. thanks and I would do all that but I am on a Mac and can't really since it isn't available ...Might just get someone to squeeze it for me though ...