dave3 opened this issue on May 12, 2004 ยท 7 posts
dave3 posted Wed, 12 May 2004 at 1:52 PM
Hey everyone -- I've got a spaceship figure that I'm making with a landing gear and a gear brace as two separate body parts. I would like to use ERC to automatically make the brace rotate into it's proper position when you rotate the landing gear open. I used the tutorial from RBTWHIZ.com to add the 5 lines of code to the gear brace rotation channel, but it doesn't rotate when the landing gear is extended. My first question is should the control figure always be listed as "Figure 1"? Should I be adding code somewhere other than just to the Actor:Leg Brace rotation channel? If anyone has any ideas, I'd be very grateful -- and please be gentle with me, I'm new at code hacking ;-) Thanks! P.S. I'm on a Mac, if that makes any difference...