In the pic above is two Guitars as you know. The left one is the default size made by Keihan in the Freebie. The one in the right is textured by me. I am in to texture the body, so I made an obj file by exporting. Then I went into UVmapper and made a texture map. Then textured the body. I imported the Obj file into Poser and then texture file for Body. The Guitar is different size at 100%? How did that happen, so I do again and again, and the results are the same. When I export as an Obj..the Guitar is at 100% all over. So how did the Guitar Change size in Poser?
On the 'Prop Import Options' menu, make sure that 'Percent of standard figure size' option doesn't have a tick in the checkbox. If it does, then Poser will rescale your .obj until it's the same height as the P4 male. From the image that you posted, it looks like this is what's happening. - Graham
Yup, I had that checked before importing Obj file. The guitar comes out 35% larger. What I mean, I scaled it down to the original size of the previous guitar, and I see I have to bring it down to 65%. I will now make sure the tick is "off" next time when importing. Thanks gps, will check this out when I work on this again. :-)
Usually, after exporting an obj file from Poser, you should leave all boxes unchecked when re-importing it.
Yup, that did the trick. I unchecked everything and the Guitar came out right. Left: Before Right: After Textured by Me :-) Now I can make more good ones. This was the first one and will retouch it up. Thanks gps and mateo_sancarlos