Marque opened this issue on May 17, 2004 ยท 24 posts
Marque posted Mon, 17 May 2004 at 11:24 AM
Marque posted Mon, 17 May 2004 at 11:28 AM
Crescent posted Mon, 17 May 2004 at 11:29 AM
If you have Photoshop, load your stone texture, then create a new layer over it. Set your foreground color to white, your background color to black and go Filter: Render: Clouds. Then change that layer to multiply or overlay and reduce the opacity down. This will give an uneven, streaked dirtiness to the layer below. Save this as a new texture. Now your floor stone will look different from your wall texture, and it will be dirtier. You can also try using white and brown for your colors for a more earth-dirt effect. I'm sure PSP would have something similar, but I'm a novice at PSP. Hope this helps, Cres
Marque posted Mon, 17 May 2004 at 11:31 AM
Oh and postwork is out, it's for an animation and I don't want to make that much extra work on this. Thanks, Marque
Marque posted Mon, 17 May 2004 at 11:31 AM
Cres! Thanks will give that a go! Marque
TrekkieGrrrl posted Mon, 17 May 2004 at 11:35 AM
If you've got metaforms you could use that for dirt. And also if you have Poser 5 (sorry I can't remember if you do) you could use a modified version of Ajax' slime shader
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
Marque posted Mon, 17 May 2004 at 11:55 AM
Marque posted Mon, 17 May 2004 at 11:56 AM
I meant thanks for the tip ernyoka, not that you made me give up on metaforms....lol Marque
Marque posted Mon, 17 May 2004 at 12:09 PM
PabloS posted Mon, 17 May 2004 at 1:32 PM
you might also try applying dirt using a transmapped single sided square, like a blanket, over the stones. At least you won't have repeating dirt and since you're doing an animation, it will be consistent from frame to frame AND you won't have to postwork each frame.
TrekkieGrrrl posted Mon, 17 May 2004 at 1:39 PM
Yeah that is a good idea, PabloS. Perhaps even something like my super morphing sheet? then you could make it "bulge" a little?
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
Marque posted Mon, 17 May 2004 at 1:58 PM
Cool ideas. where is your sheet? Marque
Marque posted Mon, 17 May 2004 at 2:02 PM
Found it, going to give it a shot. Thanks! Marque
Marque posted Mon, 17 May 2004 at 2:20 PM
maclean posted Mon, 17 May 2004 at 2:50 PM
Attached Link: http://www.renderosity.com/messages.ez?ForumID=12413&Form.ShowMessage=1768971
marque, It's probably a bit late now, since you seem to have it sorted out, but I'll throw it in for future reference. I have a medieval chamber (at DAZ) with an 'uneven' flagstone floor (you can see a pic at the link). I deliberately made the flagstones and walls rough and uneven and mapped the flagstones randomly, so that each stone picks up a different part of the texture. Seems like it would do what you're after. Oh, and there's a wall-sconce prop with genuine rust texture included for your flaming brand. LOL. macMarque posted Mon, 17 May 2004 at 3:47 PM
I'll check it out. Left the rust texture off in those shots, wasn't working on that one, but it would be nice to have one to start with. Thanks, Marque
Marque posted Mon, 17 May 2004 at 3:53 PM
Actually I need it to match these walls more, but that is a nice chamber. Marque
lhiannan posted Mon, 17 May 2004 at 9:01 PM
Marque, what/who's prop is this? It's a rather interesting little dungeon entryway. Lhiannan :)
Marque posted Mon, 17 May 2004 at 9:19 PM
JesterCGI did it, it's here at the store. I think it's been around for a while. Do a search for dungeon or maze. Marque
lhiannan posted Mon, 17 May 2004 at 9:41 PM
Thanks. Don't know how I missed it. :)
Soulpainter posted Tue, 18 May 2004 at 7:32 PM
http://www.runtimedna.com/catalog.ez?TopID=24695&Form.sess_id=1152223&Form.sess_key=1084926689 RDNA microsom has a floring that you can use and adjust the poly count helps in animation Its easy to sue, cheap and creates some great natural florings..
Marque posted Tue, 18 May 2004 at 7:56 PM
Cool, didn't think of that, I own that product. Thanks for the heads-up on it. Marque
xenic101 posted Tue, 18 May 2004 at 10:27 PM
Attached Link: http://www.awfulsoul.com/
HyS Temple by Awful Soul (free) comes with a dirt/stone floor. It's sloped, but you can angle it to level.Marque posted Wed, 19 May 2004 at 2:26 AM
Yet another great idea, sometimes you forget all the cool stuff out there until someone points it out. Thanks! Marque