Forum: Poser - OFFICIAL


Subject: Poser format to BMP

solenoid opened this issue on May 26, 2004 ยท 9 posts


solenoid posted Wed, 26 May 2004 at 4:13 PM

Hello - I see that all the good body and face textures seem to be in poser... but I have no idea how to convert these to BMP format for my more mundane work. Is there a way? I don't own poser and wonder if there is a free utility somewhere that can do the job. Also, what files exactly should I convert? Poser has all kinds of information that I don't need - all I want is a bmp file to map onto some shapes in openGL. No sense buying textures if I can't find a way to translate these to a format I can use (ie BMP). Help!


Dash posted Wed, 26 May 2004 at 4:32 PM

Face and body textures are usually in jpg and can be found on your runtimetextures folder you can convert these with your image editor to any format you need them.


SamTherapy posted Wed, 26 May 2004 at 4:33 PM

Poser texture files are usually in JPG format, so any graphics package should be able to handle the conversion. I think they will not be very useful to you, though. Textures are model specific and will only map correctly onto the mesh they were made for. Most Poser textures look something like the skin of a peeled human, or a bearskin rug layout.

Coppula eam se non posit acceptera jocularum.

My Store

My Gallery


EnglishBob posted Thu, 27 May 2004 at 5:25 AM

Attached Link: http://www.irfanview.com

IrfanView is excellent for all image conversions, and is free - but Sam is right, I don't see how these will be useful for 'mundane' work. I'm assuming that you know what you're doing. :)

bobcat574 posted Thu, 27 May 2004 at 6:39 AM

Hey everybody!!! (hi dr nick!) sorry. You don't need a seperate program tp convert .jpg files to .bmp, windows will do that for you. (I hope you run windows, otherwise this message will self destruct....) Windows paint will give you the options to save as .bmp

mondoxjake posted Thu, 27 May 2004 at 2:56 PM

Not sure if this is a OS glitch, a gremlin, or an undocumented option...but as an experiment once I simply changed the file extension on a graphic and it worked! I had a .jpg d/ld from the Net that would not open in any of my graphics programs....I changed the extension to .bmp and "behold" it snapped right in. Once I had it opened as a BMP I simply resaved it back as a .jpg and it was okay.
I then tried it out on other graphic extensions and it worked on all of the popular ones. Sounds like a magic mushroom dream but on my system it actually works. {Edited to point out that I am running Win98 SE.}

Message edited on: 05/27/2004 14:57


solenoid posted Thu, 27 May 2004 at 3:43 PM

Thank you for your responses! Would someone post an example POSER body texture for me to see? I do mostly know what I am doing - I have a 3ds model that I imported into OpenGL and now I want to map a texture to it. Of course, I believe the texture will need some stretching or repositioning in order to work in this new environment... but I think that can be accomplished. On the other hand, if POSER format has, like, 90 thousand little triangles imposed upon the texture image I may be out of luck. If it looks something like the texture map from "The Sims" or similar, I may be OK.


bobcat574 posted Thu, 27 May 2004 at 6:27 PM

like this?

solenoid posted Fri, 28 May 2004 at 11:24 AM

Thanks Bobcat - thank you all for the nudge in the right direction. I believe that I can make these fit my purposes. I appreciate it! Sol