bobcat574 opened this issue on May 26, 2004 ยท 6 posts
bobcat574 posted Wed, 26 May 2004 at 8:41 PM
bobcat (right shoulder)
Message edited on: 05/26/2004 20:42
Robo2010 posted Wed, 26 May 2004 at 9:08 PM
Looks like part of the Hair is going through the right shoulder. Hair needs to be at zero..or posed to a better position.
bobcat574 posted Wed, 26 May 2004 at 9:26 PM
tried, it's not the hair, I'm thinking that it might be in the morphing fantasy dress.
TalleyJC posted Wed, 26 May 2004 at 9:33 PM
Eliminate the dress and render just the figure... if its still there, the polygon is probably posed in such a way that it has become non-planar, or is completly twisted backwards (if you've rotated the arm too far, sometimes polys get flipped)
Robo2010 posted Wed, 26 May 2004 at 10:14 PM
Ah..ok..all makes sense. Sorry I couldn't help. Wish I could have. But..yeah..TalleyJC advice sounds like a clue.
bobcat574 posted Thu, 27 May 2004 at 5:10 AM
found the problem, there were a few reversed normals in the dress, two clicks in uv mapper fixed the problem.(Figured if I got some sleep the problem would slap me in the face) Thanx for the help guys.