Forum: Poser - OFFICIAL


Subject: Is there an easier way to select inner mouth parts?

Thorgrim opened this issue on Oct 16, 2000 ยท 5 posts


Thorgrim posted Mon, 16 October 2000 at 11:19 AM

Hi Guys, Does anyone know an easier way to select the inner mouth parts of a Poser head. So far the only way I've found is hide all the vertices around the parts and try to select them. Have i missed something, is there a way in RayDream 5 to select via mapped vertices as these parts are mapped in poser. My way is pretty slow and easy to make an error with. Any suggestion would be helpfull even using other model programs.


Jaager posted Mon, 16 October 2000 at 1:04 PM

(This is involving Victoria.) I use RDS and I isolated the complete mouth structure and hid everything else. You can serially hide, so it is a process of just chopping a piece at a time. With the marguee tool and the keypad arrows, it does not take long. When you have done it, just save as an RDS file and it will be available as an isolate whenever you wish. There is one problem though: the inner mouth is continuous with the lips. so you must make a decision as to where to make the separation. Save an RDS file at each step, just in case you over do it, so that you do not have to start over from the beginning.


JeffH posted Mon, 16 October 2000 at 2:31 PM

I have a really strange way of getting to the inner mouth area... Inside Poser4 I use the magnets to pull everything outside of the head. You set this up using the grouping tool and the magnet zone properties dialog. I create a group out of each material in the mouth then I assign the magnet zone to effect only that group. Most of the time I can move the inner contents outside the head with no distortions. Export this as a morph target (update 4.02 and above) and take it to your modeling app. When you're finished moving verts apply it back in poser as an MT then apply the original export MT as a negative number to put everything back inside. Spawn an MT from that. See, told ya it was strange ;-) I think you can find a tutorial on regrouping for the mag zone at Morph World. -JH.


bloodsong posted Mon, 16 October 2000 at 6:10 PM

heyas; normally, if i want to do that in ray dream, i run the thing through uvmapper and make the materials into groups. then you can select the inner mouth 'group' in ray dream quite easily. watch out you don't separate the edge vertices, though.


Thorgrim posted Mon, 16 October 2000 at 11:41 PM

Thanks Guys, I'll give the UVMapper idea a try