Bryghtness opened this issue on Oct 16, 2000 ยท 7 posts
Bryghtness posted Mon, 16 October 2000 at 6:34 PM
OK, I exploded that sphere (hehe, what a warmaniac!) with the "explode" modifier, but I want to make the pieces bouncing off from the surrounding meshes, for example, floor. How to do that? Do I have to apply the Physics?