Francemi opened this issue on Jun 11, 2004 ยท 10 posts
Francemi posted Fri, 11 June 2004 at 10:38 AM
Is there a good reason why I shouldn't convert the BMP to high quality JPG in the textures folder and for the templates? Thanks. France
France, Proud Owner of
KCTC Freebies
maxxxmodelz posted Fri, 11 June 2004 at 10:42 AM
Nope. As long as it's high quality, there's no good reason. Assuming you mean for P5. P4 might be different.
Message edited on: 06/11/2004 10:42
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.
Francemi posted Fri, 11 June 2004 at 10:44 AM
thanks. I meant P5 ;o) France
France, Proud Owner of
KCTC Freebies
maxxxmodelz posted Fri, 11 June 2004 at 10:48 AM
One thing you might want to check out... if the texture belongs to a MAT file, it might prompt you to look for the original BMP when you load it. You can select the new JPG instead, and it won't screw anything up. Basically, if it's specific to a MAT file, that might be an annoyance until you correct the paths. Just thought about that.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.
Francemi posted Fri, 11 June 2004 at 11:01 AM
Yes, I know about that but geez! it's well worth the trouble of replacing the bmp with a jpg when (and if) I use the figure that needs it! France
France, Proud Owner of
KCTC Freebies
RHaseltine posted Fri, 11 June 2004 at 1:12 PM
Do you BMP or BUM? The latter is a "processed" format and although you can open it as a BMP and save it as JPG, Poser will not use the resulting file correctly: if you don't have the unconverted image from which the BUM was made you will need to stick with it (there is a back-conversion technique, but it is imperfect I believe). If you just mean textures supplied in BMP format then ignore me.
Francemi posted Fri, 11 June 2004 at 1:19 PM
I meant BMP but now that you mention it, I'd like to know what would happen if I convert a BUM to a JPG. I use Poser5. France
France, Proud Owner of
KCTC Freebies
diolma posted Fri, 11 June 2004 at 5:33 PM
France, if I remember correctly, P5 doesn't use .BUMs, it converts them to JPGs anyway. So go ahead and try it (on 1 item to start with, of course, and don't forget to back up 1st) Cheers, Diolma
AntoniaTiger posted Sat, 12 June 2004 at 2:35 AM
For some image maps a JPEG isn't a good format. For Poser 5, PNG is also a good format.
Transparency maps, which usually have a very limited range of grey scales, are better as PNG, I think. Better compession, and no blurring of edges.
Message edited on: 06/12/2004 02:45
Francemi posted Sat, 12 June 2004 at 2:51 AM
Yes, that's a great idea (save the transmap as png). I am done re-organizing my Runtime and on Monday, I get to try it... that is, if I can use my fingers because they will be crossed until then! loll Seriously, I've converted all the files that I wanted to convert and moved things around, deleted dupes, etc. I saved over 1GiG of hard disk space!!! If I have too many problems because of that, well, it was worth the try. And I have all my original files on CDs so... But I hope I won't have to return to the original files because I would have worked hard all this week for nothing. France
France, Proud Owner of
KCTC Freebies