Omadar opened this issue on Jun 14, 2004 ยท 4 posts
Omadar posted Mon, 14 June 2004 at 7:49 AM
Hi, Im having difficulties sorting this whole creation of INJ files. I have modeled some custom morphs and I would like to get them in a distributable form, however there doesnt seem a whole of documentation relation exactly how to deal with the creation of Custom Morphs and INJ. I realize Injection Magic does this sort of thing, but I cant seem to get it running (Runtime 13: error) so I realize Ill have to do this by hand. I have the morphs installed and saved to a .cr2, but Im kind of stuck as to what to from there. I was wondering if someone might be able to tell me how to create the Delta files. I have both PBM and FBMs Id like to create Deltas for. Cheers
shesa posted Mon, 14 June 2004 at 11:59 AM
You could use IPB (Injection Pose Builder) from DAZ - It's really easy. Create a new folder first in the pose library, name what you want (your new characters name for example), and that would be where you would tell IPB to save. IPB however only creates INJ for DAZ morphs. If you have custom morphsmade from magnets, or another app., you would add those after using IPB, by first saving your original cr2 with the custom morphs, renamed PBMCC_01,_02...etc. Then w/ Morph Manager(I'm on a MAC, so I dont know exactly the steps here, but I hear its very easy) you would copy PBMCC_01 etc. over to your INJ that IPB created-and there you have it.
lesbentley posted Mon, 14 June 2004 at 1:41 PM
Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=1803137
See post #4 in the thread linked above.NOTE! When you get to the part that says "You will need a pz2 template file to use in MM4, you can use the one linked above, which will work for most characters.", the template file is actually linked BELOW in post #8.
Also be sure to check out the link to DraX's original thread in post #5. DraX was the discoverer of Delta Injection.
Put in a nut shell the method I use to make Delta Injection Poses (DIP) is to place an entire targetGeom channel(s) in a standard pose file framework. The name in the targetGeom line of the pose file must match a name in a targetGeom line in the target character. If that sounds confusing hopefully the link above will make things clearer.
Also do a search for "INJ" in this forum, you should come up with some more stuff.
Omadar posted Mon, 14 June 2004 at 3:49 PM
Cheers mates, I'll give it a try.