Forum: Bryce


Subject: Daz plugin - boring already, my life.

Phantast opened this issue on Jun 24, 2004 ยท 52 posts


Phantast posted Thu, 24 June 2004 at 10:23 AM

According to Agent Smith: "You save your Poser file as a pz3. Import the pz3 into Daz Studio. Then export it right back out as a Bryce5 obj. It coverts the transperencies so that they automaticly load." Well, how useless is that? AFAIK Daz|Studio doesn't support P5 materials, so exporting a Poser model as a pz3 file means you are stuck with crappy basic P4 materials when what you want to use is nice sparkling Bryce materials. In fact, texturing the figure in Poser AT ALL means using the Poser materials editor (boo) instead of the nice Bryce one (yay). The task is made slightly less repulsive by the existence of MAT files, but these tend to restrict you to other people's texturing decisions, and are really a graceless kludge of a way of doing things, given the awkwardness of the Poser library. So once you go through the rigmarole of processing your pz3 with Daz|Studio and importing it into Bryce, unless you are content with dull materials, you still have to attack the figure and fix all the materials with the Bryce editor, bit by bit. Which means that adding the transparencies is actually not much extra labour, especially if you have many standard ones stored in your materials library. No, Grouper is still the way to go if you want figures to look decent in Bryce.