Forum: Photoshop


Subject: show us your curves..

karosnikov opened this issue on Jun 27, 2004 ยท 14 posts


karosnikov posted Sun, 27 June 2004 at 1:26 PM

been thinking about our friend curves. and how I can make some good use of them.. with out going into too much detail about RGb settings, CMYK settings, scanning, printing etc.. ill just give you th numbers I used today.. step one get info.

karosnikov posted Sun, 27 June 2004 at 1:30 PM

this set's me up to asertain correct tonal values of a calibrated file.

karosnikov posted Sun, 27 June 2004 at 1:40 PM

this give me the numbers I need to match certain parts of a scan I did... note write down these numbers and then I take 3 sample points. The images ligtest The scanned grey scale's known mid tone Th images darkest area

karosnikov posted Sun, 27 June 2004 at 1:58 PM

now if you compare the number's.. they are different. so use curves to make the number's match. in each channel

karosnikov posted Sun, 27 June 2004 at 2:03 PM

an authentic before and after... (just need a colour photo to show you the same thing and purchase own greyscale cuz they r quite handy) it's possible to do without one .

karosnikov posted Sun, 27 June 2004 at 2:32 PM

step 3- you write down the numbers given in the calibrated file (some times the colour is enhanced because this maneuver) V V V V (for those with out a grey scale if you are lucky enough to have a grey object in the photo (like a bowl of my cooking) you can find it's % of grey . By switching one of the sample points into " grayscale mode" remember it's value and then open up the calibrated file and drag a sample over to the closest shade - give or take 7% - (rounded down) and then switch the sample point's mode back to cmyk to get the "correct grey" write down / use these numbers if you so wish to maintain the greenness of that object when you modify the photo. ^ ^ ^ ^ that is my personal theory, I'm willing to test this out more. I guess renders have different intentions. but maybe this might help people. ( next week RGB with no available grayscale in sight )

Message edited on: 06/27/2004 14:38


retrocity posted Sun, 27 June 2004 at 10:55 PM

Great info Matt! when i saw your title in my ebots i thought you were talking about a "poser" render ;) Thanks for sharing and i look forward to your next installment! :) scott


Hoofdcommissaris posted Mon, 28 June 2004 at 4:32 AM

Thanks! 'writing down', that is an analog thing, isn't it? It involves something called 'paper', which has no undo function, and some kind of ink dispensing utensil. I remember that.


karosnikov posted Mon, 28 June 2004 at 8:02 PM

the numbers before match the sample taken in your scan/photo the numbers after match the CMYK values (that are based upon MY settings) given in the greyscale caibration file (...the curves of a 3D lady escape my grasp ( for I don't use poser yet, maybe i should ;^_^ ) ...you could use a screenshot to retain the calibrated file's information, to keep it digital... ) I just hope it's understood, you will change up to 3 areas of the tones , with curves, in each of the four channels. (numbers veriate, but the the result will suit your cmyk needs)

karosnikov posted Tue, 29 June 2004 at 7:01 AM

OT - here's my first bald poser humanoid, *well it is a start* I might have to look at the manual .

Hoofdcommissaris posted Tue, 29 June 2004 at 7:08 AM


karosnikov posted Tue, 29 June 2004 at 8:05 AM

it will be more fun when try to pose with out twisting a body-part or camera 400 - even even 2 disorienting me.


Hoofdcommissaris posted Tue, 29 June 2004 at 8:12 AM

I have to find my mouse every time I start Poser, it does not work great with a Wacom pen & pad. Maybe that is a useful hint?


karosnikov posted Tue, 29 June 2004 at 11:34 AM

the next installment of "show us your curves.." is in the nice figure, 36 - 26 - 36 (or something like that) the hint is fine, but I only have a mouse ATM. I just opened the program today , Version 3, can't / won't spend too much time in it this week