Robo2010 opened this issue on Jul 01, 2004 ยท 7 posts
Robo2010 posted Thu, 01 July 2004 at 9:58 PM
Message edited on: 07/01/2004 22:00
xantor posted Thu, 01 July 2004 at 10:36 PM
Poser can`t import 3ds animation data so you do have to make the object work in poser, you can use the setup room and I would use bones from a figure that is already there and just delete any that are not needed ie the eye bones. CuriousLabs.com has a tutorial for using the setup room.
numanoid posted Thu, 01 July 2004 at 10:38 PM
Also search this forum for a tutorial by Dr Geep about Poserizing a figure. I used that for the Powerloader and it worked well.
geep posted Thu, 01 July 2004 at 11:13 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
Robo2010 posted Thu, 01 July 2004 at 11:41 PM
Wow..thanks guys, and Dr.Geep. :-)
SAMS3D posted Fri, 02 July 2004 at 4:19 AM
Hi Doc...have not seen you in a while, I have been busy, but I wanted to stop and say hi. Waving and jumping up and down....LOL Sharen
geep posted Fri, 02 July 2004 at 7:14 AM
Hi Sharen...I am glad you have been busy ...
(i.e., the devil makes use of idle hands,you know)
Thanks for taking the time to say "hi."
And ...Hey, I like that "waving and jumping up and down" stuff. You can do that for me anytime. LOL.
cheers,
dr geep
;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019