Forum: Poser - OFFICIAL


Subject: 3DS to Poser Problems

Robo2010 opened this issue on Jul 01, 2004 ยท 7 posts


Robo2010 posted Thu, 01 July 2004 at 9:58 PM

Ok, I am doing texturing of Mechs like some of you have seen. I do em ok, and I am able to import 3DS, then export to Obj, then make texture files from UVmapping, then check it all in Poser......No problem. But, now..this mech was made in 3DS. Was told, legs, torso, arms move. Although in Poser, all I see is for height, location dials. Nothing else. I noticed this with all the 3DS files (mech) that I imported into Poser they only have dials for location, and rotate. What happened from 3DS to poser, when these parts are suppose to be moveable? Do I have to do this in Poser? I have Poser 5 with the SR4 patch installed. Oh..the Mech in the Pic (Texture), I did the texturing by hand in PS7, took a month a half. Still need work (Fixing) on the texturing.

Message edited on: 07/01/2004 22:00