Robo2010 opened this issue on Jul 02, 2004 ยท 9 posts
Robo2010 posted Fri, 02 July 2004 at 9:47 PM
Robo2010 posted Fri, 02 July 2004 at 9:51 PM
Robo2010 posted Fri, 02 July 2004 at 9:53 PM
Kenmac posted Fri, 02 July 2004 at 10:50 PM
I noticed you have "Smooth polygons" ticked. Untick that and that should solve your problem. You may also want to untick "Remove backfacing polygons" as well. You should see an improvement when you render.
Robo2010 posted Fri, 02 July 2004 at 10:51 PM
AHH..ok..finding out it is the Obj file. Not the rendering or glass. I took the 3DS file when using Poser-Pro many months ago. I export it as Obj. Then today using the Obj file in Poser 5. I do not know if their is a difference.
Robo2010 posted Fri, 02 July 2004 at 11:01 PM
Robo2010 posted Fri, 02 July 2004 at 11:09 PM
Message edited on: 07/02/2004 23:10
OReillyTX posted Sat, 03 July 2004 at 9:43 AM
Nice Mech....I really hope your putting together a package. I am a big ole Battletech/Mechwarrior fan.
Kenmac posted Sat, 03 July 2004 at 1:12 PM
I'm glad you got it working, it looks much better. As for why it did it with that particular model, I don't know. There are certain models it affects in Poser and others are completely unaffected. You have to experiment with the "smooth polygons" option.