Robo2010 opened this issue on Jul 02, 2004 ยท 9 posts
Robo2010 posted Fri, 02 July 2004 at 9:47 PM
1.) Getting ready for UVmapping a new Mech (MadCat). Ok, this is the third time this happened, and each time, the results are like warped. I started playing with glass in the Material Room, then render (Checking), and this is what I always get. Why?