Forum: Bryce


Subject: Rendering Glass

Mahray opened this issue on Jul 08, 2004 ยท 4 posts


Mahray posted Thu, 08 July 2004 at 6:58 AM

I have a lab with a number of items of glassware, that are taking a long time to render. Any tips on how to speed things up?

Come visit us at RenderGods.

Ignore the shooty dog thing.


DigitalSteve posted Thu, 08 July 2004 at 7:14 AM

Try opening the render options panel and look on the bottom left. There is an option for maximum ray depth, by default it is set to 6. Try setting it to 4 or 5. The lower the number the faster your glass will render. BUT..the lower the number the darker your glass will look when you see things through it, so you may have to tweak your glass materials; try raising the ambiance level.


MRIguy posted Thu, 08 July 2004 at 7:05 PM

What level are you rendering at? Default, Regular, Super, Premium? If you are using Super or Premium, Try reducing the default number of rays per pixel by one level or more. (ie. 64 down to 36 or 16)

Didn't you know that beauty is in the eye of the beholder. That's why eyedrops and rose-colored glasses are needed.


Mahray posted Fri, 09 July 2004 at 1:28 AM

Solved the problem. Replaced the glassware with a molecular model kit. Much faster now. Thanks for the advice. Mahray

Come visit us at RenderGods.

Ignore the shooty dog thing.