MuddyGrub opened this issue on Jul 09, 2004 ยท 8 posts
MuddyGrub posted Fri, 09 July 2004 at 1:59 AM
Thanks a bunch!
draculaz posted Fri, 09 July 2004 at 2:53 AM
hi muddy, the sky's great, the textures are ultimately good, but something's missing in the lighting i feel. as well, that pine tree on the right strikes me as unrealistic. as well, i get a slight sense of missing depth towards the middle point of the focus (either the poles are too low or the telephone wires are too thick, i'm not sure). the ground texture seems a bit repetative and should be masked with more bunched up sprouts of grass that get smaller as the distance gets bigger. just my 2,000,000 romanian Lei :D I do like the foreground and the fact that you've paid a lot of attention to detail though :) drac
gammaRascal posted Fri, 09 July 2004 at 4:05 AM
woodhurst posted Fri, 09 July 2004 at 5:17 AM
Looks great so far---the only thing in my opinion that makes it look unrealistic is the lighting. I would try using some low volumetric lighting in the skylab, or make stronger shadows (If it was daytime, I would think that the tree on the left would cast a deep dark shadow). Try experimenting with sun placement, sometimes moving it slightly in another position can change the whole atmosphere of a scene. Amazing work on the texturing and placement so far though, cant wait to see the finished product!
tjohn posted Fri, 09 July 2004 at 7:14 AM
I've noticed the higher the sun positon, the darker the overall pic gets sometimes. Maybe a lowered sun position, with longer shadows. I really like the composition.
This is not my "second childhood". I'm not finished with the first one yet.
Time flies like an arrow; fruit flies like a banana.
"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy
gammaRascal posted Fri, 09 July 2004 at 8:27 AM
i would offset with a touch of ambience on some textures, to faux the light issue and add some kick, itll give some good 'over exposed' portions too, like in a realistic shot. i think thats key in a realism shot. not every picture is perfectly exposed.
catlin_mc posted Fri, 09 July 2004 at 3:07 PM
The telephone wires look a little bit too thick as Drac said, and the lighting doesn't seem quite real, if you know what I mean. Apart from those two things I think you've worked wonders with the textures and it's got a fine composition. 8) Catlin
MuddyGrub posted Sat, 10 July 2004 at 12:06 AM
Thanks everyone. You've given me lots to work on. The wires should be easy enough to make smaller since each one is a booleaned torus. The lighting is another matter.. ack! The brighter I seem to go the more cartoonie it looks, but I aint giving up yet. I'll start with stronger shadows and maybe try a few gel tricks. Thanks again!