Ornlu opened this issue on Jul 11, 2004 ยท 22 posts
Ornlu posted Sun, 11 July 2004 at 10:35 PM
Ornlu posted Sun, 11 July 2004 at 10:36 PM
What I still have to do: Smoother color transitions... lower render times.
danamo posted Sun, 11 July 2004 at 11:32 PM
Hey Ornlu, welcome back! Looks like an excellent material, and the lighting is pretty convincing. Wadda' ya think about a newer, faster rendering Bryce!? You'll be able to squeeze in more of these experiments,lol.
MuddyGrub posted Sun, 11 July 2004 at 11:47 PM
Hard to give it a thumbs up when it's an abstract, if you know what I mean. It's cool though. Slap it on a candle, or better yet, into a poser ear... then we can see how realistic it is.
Vile posted Mon, 12 July 2004 at 12:05 AM
More details this is an interesting experiment. I have been looking for a nice wax material.
Gog posted Mon, 12 July 2004 at 3:11 AM
Nice to see you again Ornlu we've been missing those metaball creations and radiosity experiments
----------
Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.
draculaz posted Mon, 12 July 2004 at 3:14 AM
ornluuuuuuuuuuuuuuuuuuuuuuuuuuuu...........!!!!!!!!!!
RodsArt posted Mon, 12 July 2004 at 3:29 AM
Hey Ornlu! Good to see you. The material looks pretty close. Keep at it, I know you'll get it.
___
Ockham's razor- It's that simple
TwistedBolt posted Mon, 12 July 2004 at 4:41 AM
so.....what are the settings? can we play with a scene file?
I eat babies.
Ornlu posted Mon, 12 July 2004 at 11:05 AM
I see the forum has become a little more critical... and perhaps grabby than before. =) Good to see all the familiars though. I am intrigued by Danamo's comment, any more info?
electroglyph posted Mon, 12 July 2004 at 11:38 AM
Wax Lips! that's it.
danamo posted Mon, 12 July 2004 at 12:55 PM
Omigawd Ornlu! You did hear about Bryce being bought from Corel by DAZ didn't you? There's already an announcement that they've figured out how to really speed up Bryce's render engine. I guess you've got a little catching up to do,lol.
tjohn posted Mon, 12 July 2004 at 1:59 PM
Ol' Blue Eyes is back! Drop by more often, Ornlu. You have been missed.
This is not my "second childhood". I'm not finished with the first one yet.
Time flies like an arrow; fruit flies like a banana.
"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy
Ornlu posted Mon, 12 July 2004 at 2:05 PM
tjohn posted Mon, 12 July 2004 at 2:11 PM
One of the things we've been wanting concerning metaballs is the ability to turn a bunch of metaballs into a mesh. Several other programs can already do this.
This is not my "second childhood". I'm not finished with the first one yet.
Time flies like an arrow; fruit flies like a banana.
"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy
Arianod posted Mon, 12 July 2004 at 7:01 PM
After almost 2 years of lurking (hiding), it would take this to get me to post. Ornlu reappears...with beautiful wax..and such an elegant solution in the 2nd example! This one has really got me thinking of possibilities, which is what Bryce is all about. ;)
Thanks, Ornlu!
lee
matrixmode posted Tue, 13 July 2004 at 12:09 AM
Welcome back! :) Looks like wax to me!
"Simplicity is the ultimate sophistication." Leonardo da Vinci
catlin_mc posted Tue, 13 July 2004 at 12:41 AM
WooHoo!! Hi Ornlu, you have been missed and it's so good to see you posting some more excruciatingly painful renders again. 8) Catlin
AgentSmith posted Tue, 13 July 2004 at 4:13 AM
Ditto. ;o) Yeah, wax is a pain since it is basically a perfect candidate for sub-surface scattering. Very hard to simulate. But, these two examples are better than anything I was able to produce! AgentSmith
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
gammaRascal posted Tue, 13 July 2004 at 8:30 AM
i think AS hit it on the head. because of that sub-surface scattering, more light would also pass through or transmit (if you will) causing more of a glowing effect inside those boxes and alot less shadowing would be noticeable. then again, !that would depend on the opacity of the material its supposed to be. in this case, wax, where the deciding factors would be a combination of density and opacity. (i prefer opacity over transperancy because wax will be more or less opac and not more or less transperant) if any of that makes any sence.
catlin_mc posted Tue, 13 July 2004 at 5:11 PM
Do you turn off all the shadow casting, recieving, etc, when putting this together? I think that was the problem I was having when I tried to make a decent candle, I hadn't removed the shadow properties. Catlin
Ornlu posted Wed, 14 July 2004 at 9:08 AM
Yeah, if you leave the default shadow options it won't work at all.