ominousplay opened this issue on Jul 15, 2004 ยท 13 posts
ominousplay posted Thu, 15 July 2004 at 1:56 AM
I just downloaded MultiMorph and I can see how easy (once you figure it out) it is to use for Vertex morphs, but I can't find how to attach non-vertex objects to the vertex mesh... for example, a fish with a vertex body, morphs attached, can't have fins made from Spline model, or vertex model attached, the morph leaves it behind. I'll just have to figure it out. I've only had it for twenty min. Must have patience. R.
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