Francemi opened this issue on Jul 19, 2004 ยท 4 posts
Francemi posted Mon, 19 July 2004 at 3:52 PM
I did a face for Sara2 and saved it as a fc2 file. It takes everything but Eyes-Up+Down1, 2, 3 I tried to write it myself in the fc2 file but it doesn't work in Poser, it says something about not being able to apply some info to this kind of model. Is there a way to write it in the FC2 so that it will work? I tried at first: "Eyes-Up+Down1" then when it didn't work, I tried "Eyes-Up_Down1" -- not working. Thanks. France
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iamonk posted Mon, 19 July 2004 at 5:29 PM
Here's a quick(or not so)fix for it...
Open the !Sara.cr2 in a text editor, before you make any changes, save her under a different name.
Open this newly named .cr2, do a find/replace...
find- valueParm
replace with-targetGeom
Save this .cr2.
Use this one when you may want to create a .fc2.
Open your .fc2 in a text editor, you'll see that it now contains the above mentioned channels.
Change the targetGeom for these channels back to valueParm and save.
This .fc2 will now work on everyones Sara character.
The valueParm channels are not saved in a .fc2, but targetGeom channels are. You could remember your settings and add them by hand, but a little bit of find/replace is much easier.
EnglishBob posted Mon, 19 July 2004 at 5:33 PM
Was the FC2 made from a Sara with custom morphs? Then, was it applied to one without those morphs? If so, that would explain the "does not pertain" error - I covered this in the thread about Nadia.
Francemi posted Mon, 19 July 2004 at 8:31 PM
Thanks Mark and no, Bob, this time, I set the dials on Sara2 original with no morphs applied. Like I said, all the other settings were in the fc2 but those Eyes-Up+Down series. I know that the "wince (L)" was written wince_l in the fc2 file so I gather the ( didn't fit in that kind of file. I guess the + doesn't either but how to render it? I'll try Mark's suggestion tomorrow and will see. Thanks again. France
France, Proud Owner of
KCTC Freebies