richardson opened this issue on Jul 20, 2004 ยท 8 posts
richardson posted Tue, 20 July 2004 at 11:50 PM
richardson posted Tue, 20 July 2004 at 11:51 PM
richardson posted Tue, 20 July 2004 at 11:53 PM
Methastopholis posted Wed, 21 July 2004 at 12:03 AM
thats very handy to know thanks f0r the quality info.
Valandar posted Wed, 21 July 2004 at 12:04 AM
Whoah... awesome render!
Remember, kids! Napalm is Nature's Toothpaste!
richardson posted Wed, 21 July 2004 at 12:14 AM
I may have blundered it again! Argh! Anyway, I've got to sleep. I'll try to sort this out later. I think you can get the reflects without the shadows, though. Later...
pookah69 posted Wed, 21 July 2004 at 8:35 AM
Technically, this is way beyond me, but I have to say that this is one phenomenal effect!
richardson posted Wed, 21 July 2004 at 5:51 PM
Hey, pookah, I do not have the time to solve this but I guess my point is understood. Play with Ray trace...I also had a great effect by using a very dark color at 100% (RayT). Positioning is critical dpending on bounces, too. All your important shadows can be done with normal spots. I'll repost this problem later when I have time to actually offer something...