iw43d opened this issue on Jul 28, 2004 ยท 19 posts
iw43d posted Wed, 28 July 2004 at 11:59 AM
Attached Link: Tycho Images & Order Page (High Speed Cnx Recommended)
For All You Sci-Fi Enthusiasts,PoserWorks is happy to announce the release of a long-term project, "Tycho"! Its not just a city in space, but the beginning of a dynamic, ever expanding new world for Poser.
Welcome to the 23rd Century.
OVERVIEW
Tycho World Space Station is made up of 2 Main Structures: 1. Hub
Ring
Separate .obj Files Parented to the Ring:
Station
Monorail
HUB ~ Poly Count: 68,000
The Hub is comprised of a Central Elevator Shaft running from the Top Observation Dome and Docking Station, down through the center of the entire Space Station, and 5 large structures that are attached to this Elevator Shaft. These are the Tycho Stations Operations and Administrative Buildings. They consist of Tycho Station's Communications Building, Science Lab, Power Station, Observatory, and Maintenance Building.
RING ~ Poly Count: 68,104
The Ring itself is comprised of 5 Ring Modules, each of which has 3 concentric Levels suitable for habitats and/or environmental areas.
MONORAIL ~ Poly Count: 110,156
Monorail consists of 2 Monorail Trains that run in both directions, and one object consisting of 2 Tracks (rails and their support structure) that run throughout the entire Ring.
MONORAIL STATION TERMINALS ~ Poly Count: 18,220
Near the base of the Hub Elevator Shaft, there are 5 radial (green) spokes that are actually Elevator Shafts. Inside are 14 Passenger and 4 Cargo Elevators that provide transport from the Hub to the massive rotating wheel known as the Ring. The Monorail Station Exterior is part of the Ring, but the interiors are separate .obj files. There is 1 Monorail Station Interior since you only view one Station at a time. (To load into a different area of the Tycho Ring, you need only rotate it 72 degrees to the next Station Area. There are 5 total Station areas in between the 5 Modules. Station Interior consists of all Floors/Platforms, and the 14 Passenger & 4 Cargo Elevators. All Elevators move up and down and have movable doors.
EXTERIOR DIMENSIONS
The exterior height of the Tycho Hub from top to bottom is 2 miles.
The exterior diameter of the Tycho Ring is 2 miles in actual Poser Scale.
The exterior Tycho Ring circumference is 6.28 miles
INTERIOR MODULE DIMENSIONS
Floor Space Circumference of all 5 Modules is 5.6 Miles
LEVEL 1 ~ Innermost/Top Level ~ 775' Floor to Ceiling ~ 550' Wide ~ 1 Mile Long Inside This is the tallest Level and is capable of holding complete environments areas that could include such items as farmland, mountains, trees, rivers, lakes, hills, valleys, or extremely large structures. Floor Space Circumference of all 5 Modules is 5.6 Miles.
LEVEL 2 ~ Center/Middle Level ~ 100' Floor to Ceiling ~ 550' Wide ~ 1 Mile Long (Appx.)
LEVEL 3 ~ Outermost/Bottom Level ~ 254 Floor to Ceiling ~ 550' Wide ~ 1 Mile Long (Appx.)
Levels 2 & 3 are not as tall as Level one, and are primarily suitable for Housing, Retail Business, Commerce or Industrial Parks, Gyms, Ballparks, Concert Arenas, Parks, and the likes.
To try to help you visualize the size of just 1 Module--the width is almost the length of 2 football fields. The Floor Space is 3,025,000 Square Feet per floor level (keep in mind this is ONLY 1 LEVEL in ONLY 1 of 5 Modules.) So, if you were to place apartments taking up only HALF of the Floor Space in ONE LEVEL of ONE MODULE ONLY, and each apartment building was 20 stories tall, it would accommodate 15,000 apartments that were 2,000 Square Feet per apartment. With an average of 3 people per unit (or per 2,000 Sq. Ft. Apt.) this one area would EASILY accommodate 45,000 people. In essence, Tycho World Space Station is a habitat that could comfortably house 1/2 million people.
We plan to complete several interior habitats to fill all Levels in all Modules. Each will be sold separately as they are completed and can be loaded separately to keep file size manageable for rendering purposes. All releases will have their own .obj file but will be part of the base model (or common cr2 file.) We currently have two Mod Level in progress and a few more on the drawing board. All else is wide open and we welcome any and all interested 3rd parties who want to create their own structures, terrains, vehicles, accessories, or even entire Module Levels if they are inclined to do so. Tycho World was created as a modular, snap-together model with all interchangeable Modules for maximum flexibility. The only limitations are floor space and height of the 3 Levels within each Module. But we believe that even with these size limits, there is still ample space with infinite possibilities.
A couple ideas we have for potential future releases for Level 1(Top Level of 1 Ring Module in of any of the 5 Mods) might include hotels and casinos with a theme park for the kids. Another might be a nature environment with mountains, valleys, rivers, lakes, forests, etc. These mods can be specifically designed for vacationers with tion resorts that provide all types of recreation for their patrons. They nmight include water sports, golf, rock climbing, hang gliding, horseback riding, mountain biking, hiking trails, or wherever the imagination takes you. They might also be something completely futuristic. We prefer to surprise you with the current releases we have in store, but at least this gives you some indication of what this model is capable of handling and where ANY OF US can go with it.
Mesh templates will be included with each Level of each Module we release as well as Monorail Station Floor templates for you to work with. All will have mapping coordinates pre-assigned so that you may apply your own materials if you wish.
We invite EVERYONE who obtains the Tycho model to put your own creativity to work. We too, will be adding sections to each Mod Level and releasing them as they are completed. With so much space to fill, its been fun coming up with concepts and ideas for what to build and how to make everything work together properly in this City in Space. Please feel free to give us your input. All comments and suggestions are welcome. Either post here on the Renderosity Product Showcase Forum, or e-mail your creative ideas to us. The new official PoserWorks e-mail address is pam@poserworks.com I look forward to hearing from you and seeing how YOUR IMAGINATION WORKS! ; )
Hope you like it!
Cheers!
Pam