barbie4364 opened this issue on Jul 29, 2004 ยท 5 posts
barbie4364 posted Thu, 29 July 2004 at 6:07 PM
Hello! I am trying to create a shadow on the face of my figure and cant seem to do it. I have a ball way up in the air out of camera view and I want the shadow of the ball to show on my figures face. I cant do it for some reason. I can get a shadow of the ball on the ground, but not on my figures face. I cant get a shadow of the ball to show anywhere on my figure, only on the ground. I just found some shadow cams but havent got a clue how they work. I tried spinning their little dials and didnt get anything. Can someone walk me thru this? Please? I'm lost. Thanks for any help!!!! Lonni :)
xantor posted Thu, 29 July 2004 at 6:59 PM
The shadow cam should be moved above the ball and pointed to where you want the shadows to be as far as I know, but I havent tested this idea.
geep posted Thu, 29 July 2004 at 7:06 PM
Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=1641181
Maybe this could help you. ????????????????????Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
jobcontrol posted Thu, 29 July 2004 at 7:13 PM
Think of a shadow camera as a camera which is fastened to one of your lights. The direction the light shines is the direction the shadow cam points. So: 1. Select one of the shadow cams 2. "object -> properties" gives you a panel with x-rotate, y-rotate and z-rotate. 3. spin the dials so you can see your ball prop in front of the body part on which you want to fall the shadow 4. change back to "main camera" (or the like) 5. render The shadow will come up exactly where you put it. Willy
barbie4364 posted Thu, 29 July 2004 at 10:35 PM
Ah ha! Kinda tricky but I think I got it! Thank you thank you thank you! Lonni :)