Forum: Poser - OFFICIAL


Subject: Pose farming is fun

Tunesy opened this issue on Aug 03, 2004 ยท 22 posts


Tunesy posted Tue, 03 August 2004 at 10:06 PM

I'd like to share a method I've been using lately to generate poses. I call it 'pose farming'. It's kinda fun, which is the whole point of Poser to me :) It utilizes the magic of CG animation and it goes like this: Put a character in a scene at frame 1. Advance to frame 10. Change to another canned pose. Advance to frame 20. Change to another canned pose, etc, to frame 100 or whatever suits you. Now, go back to frame one and cycle through the frames one by one. When you stumble into a pose you like, save it. You'll usually find a few worth saving. Note that this process can be done very quickly. Several points become self evident. The more extreme the difference between two consecutive canned poses the more distinct poses you'll generate in the 'tweens' (the frames that the computer generates between your canned poses). Most of them will be garbage. Some of them will be good. If you're looking for that subtle 'just right' pose then start with a pose close to what you have in mind and make your 'every tenth' pose similar. Use poses designed for any character. i.e. you can generate some nice poses using canned P5 'male poses' with V3. The poses don't have to be designed for the character you're using. This gives you a lot of starting points. Of course, you don't have to use canned poses. I'm going to generate a small library of expressions and hand poses using this method, but I haven't done it yet. Appologies in advance if this method has already been posted by others, but I've been having fun with it, so I thought I'd post it for you guys. Also my appologies to the artists who loathe this kind of laziness. hehe ;)