TRAVISB opened this issue on Nov 02, 2000 ยท 6 posts
TRAVISB posted Thu, 02 November 2000 at 11:17 AM
TRAVISB posted Thu, 02 November 2000 at 12:00 PM
AzChip posted Thu, 02 November 2000 at 3:39 PM
Looks very cool. I love that aura effect on his breath. I wonder what the rest of the dragon looks like....
TRAVISB posted Thu, 02 November 2000 at 4:24 PM
nothing so far i started the head last night and was to irritated from tryong to make a pair if wings to continue will start again tonight with fresh ideas thanks for helping if you have any suggestions let me know its just in a scene cause iwas bored basic in the works will look alot better hopefully i put the other pics under 1st model sorry new at this
ClintH posted Thu, 02 November 2000 at 5:15 PM
Travisb, First off, Welcome to the forum! Second, Cool model. Its looking good. Keep us updated as you work on it. Did you do it all in the Vertex Modeler? Clint Hawkin-Z GraF-X Carrara, Ray Dream, Poser Figures and 3D Add-Ons. FREE Downloads!
Clint Hawkins
MarketPlace Manager/Copyright Agent
All my life I've been over the top ... I don't know what I'm doing
... All I know is I don't wana stop!
(Zakk Wylde (2007))
TRAVISB posted Thu, 02 November 2000 at 6:03 PM
I have had carrara for about 3 weeks and really am not used to it yet but getting there however using the vertex modeler is difficult beacuse the axis is so weird. I never know wich way things are going to move, i really like this site everyone is really cool, and theres alot of resources As for the way i did the model so far i used the spline model room to do half of the face and then converted it to a vertex and mirrored, duplicate with symetry and subdivide thats also when things start to get ugly im trying to find a tutorial on the vertex but everyone seems to say it sucks i will make one if i get good enough and show how to do this if anyone can use it everyone here is probally more skilled than me though thanks again