Forum: Bryce


Subject: An interesting experiment---bryce and photoshop

woodhurst opened this issue on Aug 07, 2004 ยท 24 posts


woodhurst posted Sat, 07 August 2004 at 12:11 PM

I started working on this earlier in the week, just an experiment on texturing a bryce render that has no textures yet.

woodhurst posted Sat, 07 August 2004 at 12:12 PM

heres the final image, Its not anything special but I thought it was an interesting effect, and worked alot better than I thought it was going to. have a nice day everyone.

gillbrooks posted Sat, 07 August 2004 at 12:17 PM

Interesting technique!

Gill

       


Kemal posted Sat, 07 August 2004 at 1:13 PM

And nice modeling too !!! :)


danamo posted Sat, 07 August 2004 at 1:16 PM

Very cool modeling and postwork!


SevenOfEleven posted Sat, 07 August 2004 at 1:56 PM

This is an interesting technique. This is going in my scrapbook. Well when I get one. Did you put the soft textures on the objects or on the picture?


Fatale posted Sat, 07 August 2004 at 1:58 PM

awesome work!!! thanks for sharing this cool technique :)


Peggy_Walters posted Sat, 07 August 2004 at 2:45 PM

Very interesting. Love the models - did you do this in Bryce???

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RodsArt posted Sat, 07 August 2004 at 5:06 PM

Excellent technique, Love that finished product.

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brittmccary posted Sat, 07 August 2004 at 5:09 PM

very interesting! I love experimenting with the layer modes in Photoshop, and this makes it really worthwhile to continue experimenting! So, you didn't texture them at all in Bryce? Did you save the different buildings out as object masks?? and then applied textures in each alpha?



Rochr posted Sat, 07 August 2004 at 7:09 PM

Tried something similar with Cubic, and it sure saves very much render time, although your technique is way faster. :) And apart from the technique, thats a kickass scene! Even as a greyscale only! Btw, heres another trick. Duplicate the existing layer, add a similar amount of gaussian blur like the one you have above. Then choose "lighten" around 35-50% on the blurred layer. This will give the image a soft glowy atmosphere.

Rudolf Herczog
Digital Artist
www.rochr.com


foleypro posted Sat, 07 August 2004 at 8:14 PM

Freakin Egg my man...Your modeling skilss are superb...


draculaz posted Sat, 07 August 2004 at 10:04 PM

woah


Innovator posted Sun, 08 August 2004 at 7:11 AM

rochr, i love using that technique myself...and even beyond that, I almost always run levels and brightness/contrast adjustment layers to the duplicate layer in order to emphasize the "bright" areas. then running the guassian blur at about 2.5-3%. Set the layer as screen, soft light, lighten or overlay and the results are amazing. But its not like you need help to make your scenes look amazing :-)


Rochr posted Sun, 08 August 2004 at 7:14 AM

Never hurts to find out about new tricks. :)

Rudolf Herczog
Digital Artist
www.rochr.com


drawbridgep posted Sun, 08 August 2004 at 10:03 AM

WHen you talk about "overlay" and "softlight" where is that option? I'm using PS7 and can I find it? But it's early, so maybe I'm being stupid.

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Rochr posted Sun, 08 August 2004 at 10:25 AM

Its these ones here.

Rudolf Herczog
Digital Artist
www.rochr.com


drawbridgep posted Sun, 08 August 2004 at 10:47 AM

Told you it was early. Very nice. Thanks.

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SevenOfEleven posted Sun, 08 August 2004 at 12:51 PM

Are these options in photoshop 6?


Innovator posted Sun, 08 August 2004 at 3:10 PM

yes...but a few have been added in ps7. just look up blending modes if you want more info


ShawnDriscoll posted Sun, 08 August 2004 at 4:24 PM

This probably belongs in a Photoshop forum.

www.youtube.com/user/ShawnDriscollCG


Innovator posted Mon, 09 August 2004 at 1:13 AM

it involves Bryce doesnt it? Why shouldnt it remain in this forum? Postwork can be discussed here


shadowdragonlord posted Tue, 10 August 2004 at 5:06 AM

Aye, these layer options are very close throughout all of the Photoshop editions, and wonderful! Layers wil hopefully be available to us inside of Bryce in number 6... Also, 7of11, if your run a filter-effect that you like, but is too strong or soft, you can Undo the filter, then redo and fade the filter with all of these options (Multiply, Overlay, Dissolve, etc...) So you can treat filters as instant layers, as well! But on with the praise! Awesome architectural work, of course, Woodhurst! I'm astounded at your level of modeling detail, coupled with mastermind texturing techniques... Thanks for sharing this one with us.


Gog posted Tue, 10 August 2004 at 9:53 AM

I still run PS4 and the layer options are almost the same, I love using techniques like this to post work, all I need to do is create some images that are worthy :) This is a great progression Woodhurst

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