woodhurst opened this issue on Aug 07, 2004 ยท 24 posts
woodhurst posted Sat, 07 August 2004 at 12:11 PM
woodhurst posted Sat, 07 August 2004 at 12:12 PM
gillbrooks posted Sat, 07 August 2004 at 12:17 PM
Interesting technique!
Gill
Kemal posted Sat, 07 August 2004 at 1:13 PM
And nice modeling too !!! :)
danamo posted Sat, 07 August 2004 at 1:16 PM
Very cool modeling and postwork!
SevenOfEleven posted Sat, 07 August 2004 at 1:56 PM
This is an interesting technique. This is going in my scrapbook. Well when I get one. Did you put the soft textures on the objects or on the picture?
Fatale posted Sat, 07 August 2004 at 1:58 PM
awesome work!!! thanks for sharing this cool technique :)
Peggy_Walters posted Sat, 07 August 2004 at 2:45 PM
Very interesting. Love the models - did you do this in Bryce???
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RodsArt posted Sat, 07 August 2004 at 5:06 PM
Excellent technique, Love that finished product.
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brittmccary posted Sat, 07 August 2004 at 5:09 PM
very interesting! I love experimenting with the layer modes in Photoshop, and this makes it really worthwhile to continue experimenting! So, you didn't texture them at all in Bryce? Did you save the different buildings out as object masks?? and then applied textures in each alpha?
Rochr posted Sat, 07 August 2004 at 7:09 PM
Tried something similar with Cubic, and it sure saves very much render time, although your technique is way faster. :) And apart from the technique, thats a kickass scene! Even as a greyscale only! Btw, heres another trick. Duplicate the existing layer, add a similar amount of gaussian blur like the one you have above. Then choose "lighten" around 35-50% on the blurred layer. This will give the image a soft glowy atmosphere.
Rudolf Herczog
Digital Artist
www.rochr.com
foleypro posted Sat, 07 August 2004 at 8:14 PM
Freakin Egg my man...Your modeling skilss are superb...
draculaz posted Sat, 07 August 2004 at 10:04 PM
woah
Innovator posted Sun, 08 August 2004 at 7:11 AM
rochr, i love using that technique myself...and even beyond that, I almost always run levels and brightness/contrast adjustment layers to the duplicate layer in order to emphasize the "bright" areas. then running the guassian blur at about 2.5-3%. Set the layer as screen, soft light, lighten or overlay and the results are amazing. But its not like you need help to make your scenes look amazing :-)
Rochr posted Sun, 08 August 2004 at 7:14 AM
Never hurts to find out about new tricks. :)
Rudolf Herczog
Digital Artist
www.rochr.com
drawbridgep posted Sun, 08 August 2004 at 10:03 AM
WHen you talk about "overlay" and "softlight" where is that option? I'm using PS7 and can I find it? But it's early, so maybe I'm being stupid.
Rochr posted Sun, 08 August 2004 at 10:25 AM
Rudolf Herczog
Digital Artist
www.rochr.com
drawbridgep posted Sun, 08 August 2004 at 10:47 AM
SevenOfEleven posted Sun, 08 August 2004 at 12:51 PM
Are these options in photoshop 6?
Innovator posted Sun, 08 August 2004 at 3:10 PM
yes...but a few have been added in ps7. just look up blending modes if you want more info
ShawnDriscoll posted Sun, 08 August 2004 at 4:24 PM
This probably belongs in a Photoshop forum.
Innovator posted Mon, 09 August 2004 at 1:13 AM
it involves Bryce doesnt it? Why shouldnt it remain in this forum? Postwork can be discussed here
shadowdragonlord posted Tue, 10 August 2004 at 5:06 AM
Aye, these layer options are very close throughout all of the Photoshop editions, and wonderful! Layers wil hopefully be available to us inside of Bryce in number 6... Also, 7of11, if your run a filter-effect that you like, but is too strong or soft, you can Undo the filter, then redo and fade the filter with all of these options (Multiply, Overlay, Dissolve, etc...) So you can treat filters as instant layers, as well! But on with the praise! Awesome architectural work, of course, Woodhurst! I'm astounded at your level of modeling detail, coupled with mastermind texturing techniques... Thanks for sharing this one with us.
Gog posted Tue, 10 August 2004 at 9:53 AM
I still run PS4 and the layer options are almost the same, I love using techniques like this to post work, all I need to do is create some images that are worthy :) This is a great progression Woodhurst
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