Aeneas opened this issue on Aug 09, 2004 ยท 8 posts
Aeneas posted Mon, 09 August 2004 at 6:44 AM
I was browsing for micro-poly displacement and found this: http://www.virtuallyhistorical.com/downloads/819_Modeling%20for%20Poser.htm Anyone ever read this ronstuff text on Poser5?
I have tried prudent planning long enough. From now I'll be mad. (Rumi)
iamonk posted Mon, 09 August 2004 at 7:53 AM
Definately new to me, a lot of good info for new users.
Coleman posted Mon, 09 August 2004 at 9:07 AM
I hadn't seen that before but know of RonStuff. He has helped me with some questions at the Runtimedna Poser 5 forum many times.
ronstuff posted Mon, 09 August 2004 at 10:47 AM
ronstuff posted Mon, 09 August 2004 at 10:51 AM
Aeneas posted Mon, 09 August 2004 at 12:31 PM
Ron stuff, I just read your text/article/tut and I find it fascinating and well written. Wish I'd known this months ago. Thanks also for these examples. The main 3D app I am learning is Cinema4D, and I've arrived at Normalmaps (bump on steroids, based on color info in stead of only greyscale, and something totally different from micro-poly displacement). I hope that MPD will be included n C4D9 (Tomorrow we'll know more...) Mods: I find Ronstuff's article should be added to the mustread articles/tuts on P5. What do you think?
I have tried prudent planning long enough. From now I'll be mad. (Rumi)
TrekkieGrrrl posted Mon, 09 August 2004 at 4:20 PM
Ronstuff.. is that fountain EVER gonna be ready? ;o) It looks sooo much cooler in your "displaced" version...
FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
ronstuff posted Mon, 09 August 2004 at 4:41 PM
LOL - sorry about that - I just got distracted for a bit, but yes, I'm gonna get it finished soon cause it really is a great model and a good example of what can be done with displacement. As I was working on it I learned a lot about the kind of mapping to use, and how to control the various shapes with gradients so I'm working on a tutorial to share all that info too. ;-)