Forum: Poser - OFFICIAL


Subject: X Y Z ???

MikeJ opened this issue on Nov 03, 2000 ยท 9 posts


MikeJ posted Fri, 03 November 2000 at 10:16 AM

Hi, I've downloaded a few free models that give me some trouble as far as moving them around is concerned. For example, I got this great sword, but it's axes are completely different than what I'm used to, and I was hoping to be able to change that. See, when I'm posing a character with the default main camera view, I know exactly what X,Y, and Z rotate and transform are going to do, but the sword's center of rotation is completely different, and it's a matter of guesswork and lots of trial and error before I'm able to get it right in the position I want in the characters hand. And then if I go to resize it, it climbs up the Y axis at an angle, instead of simply resizing. In other words, it's a serious pain in the ass to work with when X, Y, and Z mean two completely different things for two different objects. And it's not like it's centered either vertically or horizontally, either, because it's on a really unusual angle. I'm starting with the default Poser 4 character's position on the stage, in the default camera position. How can I change the sword's axes to match that exactly? It's not just the sword, actually, I've run across a whole lot of models which do this, including some downloaded .cr2's. Any help would be appreciated. :) Thanks, Mike