Forum: Bryce


Subject: For Kemal

TwistedBolt opened this issue on Aug 12, 2004 ยท 15 posts


TwistedBolt posted Thu, 12 August 2004 at 8:27 PM

Attached Link: Ambient Room

Here is the scene.Take the link,and go to the folder of the same name.You can see examples of the way to set up the textures.The scene is set at 64RPP,you may want a higher or lower value.

I eat babies.


TwistedBolt posted Thu, 12 August 2004 at 8:32 PM

Side Notes:To create reflective surfaces,look at the red sphere in the scene file, as it is different from normal way.The blue one is a matte type effect. The scene preview window will NOT look the same as the render.Hit the render button when you first open it and compare.

Message edited on: 08/12/2004 20:35

I eat babies.


Kemal posted Thu, 12 August 2004 at 9:54 PM

Thanks, man, I'm gonna play with it now !!! :)


TwistedBolt posted Thu, 12 August 2004 at 10:44 PM

Also....sometimes it will be finicky and dumb.

I eat babies.


xenic101 posted Thu, 12 August 2004 at 11:20 PM

I may have accidentally grabbed this scene. Suddenly I'm kinda interested in colored balls in white rooms. This is suddenly cool! Can transparency work this way?


TwistedBolt posted Fri, 13 August 2004 at 12:08 AM

the scene in quirky, for example, if you want a reflective object you need 100% transparency and refraction of 300.100 or less in the refraction gives transparency as well.

I eat babies.


Ornlu posted Fri, 13 August 2004 at 1:31 AM

Did a study on this a while back, way back in the gallery. Seems like the best way is a combination of semi light domes and true ambience. That's how I do most of my renders nowadays. Nice starting room though.


TwistedBolt posted Fri, 13 August 2004 at 1:51 AM

I tried using the sun and lights of any kind in this scene....they are way bright.there is no sun in the scene.I followed yours,and PJF's threads as well.While fooling around with your methods I started to mess with the sky and had very odd and sometimes cool results.This is one of them.Are you still doing that wax texture? I tried for something similar but it was sucky looking,lol.

I eat babies.


Kemal posted Fri, 13 August 2004 at 3:35 AM

Not bad, i thing I'm gonna play with this some more ! :)

TwistedBolt posted Fri, 13 August 2004 at 3:51 AM

That ball on top is good looking,at least colorwise.very nice blue. So how long was the rendertime?

I eat babies.


Kemal posted Fri, 13 August 2004 at 3:56 AM

20 minutes, AMD 2.4 GHz ! :) Ambiance reduced on 50 percent, transparency 50 percent for all just diff colors 64 traces per pixel, no light... :)


TwistedBolt posted Fri, 13 August 2004 at 4:03 AM

man, I need a new computer.......sorta OT, but how much was your computer?

I eat babies.


Kemal posted Fri, 13 August 2004 at 4:18 AM

I built mine for about $600, but i could go cheaper if I got cheaper video card (i play games, sometimes), this way I save a lot on CD rom, hard drives, e.t.c. :) This way I can update my machine every year, and helpfull thing is, I have cheapo laptop, just for rendering, so after I compose my scene, i just transfer it there and forget about it, till it's done... For tougher scenes I use mine, laptop and wifes computer in network render mode !!! :) We are all "farmers", one way, or another , lol !


derjimi posted Sat, 14 August 2004 at 4:10 AM

TwistedBolt, thank you for that sample scene - it's great!

TwistedBolt posted Sat, 14 August 2004 at 4:23 AM

I'm figuring on how to adapt it to an outdoors type pic with the bryce clouds and such.It may not work well.I'll post stuff up for sure though if anything pans out. @derjimi- try importing a model and texture it.sometimes the results are surprising.

I eat babies.