Forum: Poser - OFFICIAL


Subject: Rendering question

lookoo opened this issue on Aug 17, 2004 ยท 7 posts


lookoo posted Tue, 17 August 2004 at 11:40 AM

I just completed a ten seconds animation. The poser file is some 94 MB large, showing a V3 with lots of clothing and props in a Renderupgrade background globe. The figure hardly moves, only lots of her props and her hair etc move in the wind while the camera makes a 360 degree turn around her and finally closes in. I used the extremely realistic Renderupgrade light set with its 36 lights (looks often better than top-notch Vue or Brice renders) and rendered at 20 fps. After some 24 hours my 200 frames animation was finished. The lighting looks as realistic as in any still render I use it in. But... The resolution is still not what I had expected (do I have to go on "100%" compression for this?). However, the really annoying part is this: Throughout the animation is riddled with "white flashes" i.e. single frames that show the scene like through a heavy white cloud, sometimes so much that hardly anything can be seen but a light grey screen with just a few scetchy contours... Does anybody have an idea what went wrong here and how that can be fixed? Does Poser capitulate when it has to use 36 lights in an animation? Hard to believe actually. The lights themselves are not animated, if they work in still renders they should also work in animation frame renders, or not? Or is it the frame rate? Will this go away at 30 fps? What about doing single image animations? How do I actually put these together to an animation? Please help, the animation looked to cool to have it botched by these silly flashes. Sven