lucstef opened this issue on Aug 20, 2004 ยท 18 posts
lucstef posted Fri, 20 August 2004 at 3:46 PM
Attached Link: http://www.this-wonderful-life.com/various05.htm
Vicky and Stephanie models (1, 2 and 3) all share a common problem to me: their breasts seems as they are been attached with two nails to the shoulders and NOT naturally extruding by the chest area and pointing to the outer side.If you watch at the example I'm attaching (thanks to fls13 who brought it up), you can see what I'm telling, same thing if you watch at Judy and its Yamato mods.
I can see that smaller size breasts could be shaped that way, the problem is that when you start to play with the dials all you get is bigger balls attached to the shoulders, and you can't correct this with the standard morphs (even worse if you want smaller breasts...).
Now I'm asking: is this a problem on my part only or someone else out there is annoyed as well?
And ok, the earlier models had some mesh problems at the time, say there was not too much computing power to go to high polycount, but today an anatomically correct shape could be achieved without too much problem...so WHY this shape was being kept even with the third generation figures???
And without any way to correct it (at least without breaking the smoothness of the area)???????????
I'm not bashing DAZ, as if it wasn't for them we didn't even have an (almost) anatomically correct and high poly figure; but when I use Judy I start thinking that someone had played the wrong game there...
What's your feeling?