Forum: Poser - OFFICIAL


Subject: How to apply textures to a custom model?

Black_Star opened this issue on Aug 23, 2004 ยท 8 posts


Black_Star posted Mon, 23 August 2004 at 3:45 AM

Hy there! My problem is simple : I canot apply any texture to a custom made model (like a weapon made in 3DS). Wich is the entire process of texturing a weapon made in 3DS or other program. I do the weapon , and I export it.What should I know before of this? I import it in Poser and I make an .obj then export it again.Again , what should I know about this? I use UVMapper to make the map.But by default it looks bad , so I switch to box , but as box it will not wrap on the model as it should be.What do I miss here? How do you do all of these? What if UVMapper gives me "The item has no UVMap , press to create one" , what kind of UVMap should I choose? All I need are just points to follow and things I should take in consideration.I have worked alot around this so I have some experince.Complete means that I need all the steps explained , but not in detail. Best regards!