ladymist95 opened this issue on Aug 25, 2004 ยท 4 posts
ladymist95 posted Wed, 25 August 2004 at 2:58 PM
Attached Link: UVMapper Tutorials
OK, I reworked my tutorial on UVMapper. This time it uses UV Mapper Classic only. It is broken down into four parts: Simple map, Multiple Groups map, Texturing, and Importing into Bryce. Links to all four are on the tutorial menu link attached as well as the new zip file for the tuts. The first tutorial is also still there along with it's zip file. Hope these tuts are a little more helpful and please tell me if I forgot something or just need to add more to it. Thanks and enjoy.Ornlu posted Wed, 25 August 2004 at 3:14 PM
UV mapping gives me the biggest headaches. I always end up with distortion, no matter how much I play with UV relaxation etc.
pakled posted Thu, 26 August 2004 at 11:02 AM
mebbe I should try it..I haven't even figured out what UVMapping is for..;)
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
ladymist95 posted Thu, 26 August 2004 at 3:24 PM
I'm figuring this prog out slowly. It is helpful for applying special textures to a model. For example, you could have a 3d model of an arcade machine and put real decals on the sides and put a real screenshot on the screen instead of having to just use textures. someday I need to post images of stuff i've been making with the prog :)