bandolin opened this issue on Aug 30, 2004 ยท 15 posts
bandolin posted Mon, 30 August 2004 at 8:02 AM
Someone gave me a great method for creating a rope. Take 3 metaballs, arrange them in a circle, and multi-replicate them with a 10 rotation the the desired length. It make for a great realistic rope. Unfortunately, it also makes for an enormous polygon count. I'm building a 17th century sailing ship, and I've got miles of rope to make. I'm not even 10% done and my machine is already choking. Anyone, know of a texture that can be applied to a simple cylinder or torus, that looks like realistic rope? I'm new at Bryce, haven't got the hang of making textures. Bandolin PS: I'll soon be tackling the sails. If anyone has any ideas about sail canvas, I'd appreciate it. Are they made from terrains?
<strong>bandolin</strong><br />
[Former 3DS Max forum coordinator]<br />
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