alvinylaya opened this issue on Sep 04, 2004 ยท 11 posts
alvinylaya posted Sat, 04 September 2004 at 10:37 PM
Kemal posted Sun, 05 September 2004 at 1:00 AM
Im sure Ornlu can help with this, he did some experimenting with it, check his gallery, he did a lamp some time ago, I think ! :)
danamo posted Sun, 05 September 2004 at 2:34 AM
AgentSmith has experimented with this, if I recall correctly. He made an oriental lantern and I think it's still in Freebies. I guess it all depends on the effect you are looking for. I don't know this, but I'm assuming the next full-ver. of Bryce will make stuff like this a lot easier. I can hardly wait!
Erlik posted Sun, 05 September 2004 at 6:50 AM
Isn't translucence a transparency? Like five percent or so. Otherwise it would be completely opaque and you couldn't see a thing through it.
-- erlik
PJF posted Sun, 05 September 2004 at 6:53 AM
Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=1553818
In this thread, Ornlu describes how to fake it using texture maps in the ambient channel; I describe how to do it using the Bryce render engine.AgentSmith posted Sun, 05 September 2004 at 7:37 AM
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TheBryster posted Sun, 05 September 2004 at 8:06 AM
Translucent: transmitting light but causing sufficient diffusion to eliminate perception of distinct images. Compare - transparent, opaque.
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Erlik posted Sun, 05 September 2004 at 11:54 AM
-- erlik
alvinylaya posted Sun, 05 September 2004 at 2:38 PM
Thanks for the replies guys! I'm gonna experiment on this a bit more, at least I know it's possible to simulate it. -alvin
shadowdragonlord posted Sun, 05 September 2004 at 9:13 PM
Anything's possible! Remember, even the best 3D applications are ALL based off of workarounds. 3D graphics in general is a workaround, so that one doesn't have to spend time and money on "real" props and actors. There's no "fake" techniques, since ALL of it is proto-real, to begin with!
jedswindells posted Mon, 06 September 2004 at 8:52 AM
http://hometown.aol.co.uk/jedswindells/page11.html Is this closer to what you want?IM if you would like me to post the texture.