stemardue opened this issue on Sep 14, 2004 ยท 8 posts
stemardue posted Tue, 14 September 2004 at 12:04 PM
I'm working on a morph of Clint Eastwood (as he looked in his 60's-70's western movies), this is what i got so far.
Any suggestions for improvement will be appreciated, since i see there are some details to retouch, but i can't spot em.
TIA PS also, if anyone knows of some good images to be used in a texture, since i can only find very lo-res pics of the guy...
Message edited on: 09/14/2004 12:09
xantor posted Tue, 14 September 2004 at 1:05 PM
In his westerns he usually either has a beard and moustache or stubble, the stubble could be done with the texture. If you do a google images search of clint eastwood you will find a lot of images for textures. The face is very good, so far.
Sarte posted Tue, 14 September 2004 at 1:07 PM
You almost have his scowl down. Next, work on his sneer.
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stemardue posted Tue, 14 September 2004 at 1:16 PM
mateo_sancarlos posted Tue, 14 September 2004 at 2:33 PM
It looks good. Blue eyes, of course.
xantor posted Tue, 14 September 2004 at 3:08 PM
Does it still look like him if he isn`t scowling?
stemardue posted Tue, 14 September 2004 at 3:36 PM
that's something to test... thanks for the advice / taking the scowling off could help me to concentrate on the other details.
duanemoody posted Tue, 14 September 2004 at 5:15 PM
When life modeling with Poser figures, the first thing I have to do is adjust the nares (nostril wings) and the columella (the fleshy bit between the nostrils). Many of the stock Poser folk (and their Millennium cousins) by default have these perfectly level with one another; look in the mirror or at celeb head shots to see this isn't generally the case. No, there aren't DAZ morphs for this in the regular V3 Head Morph pak. Time to get out the magnets, sorry. Thin out lips as much as possible with Clint, esp. the top one.