timoteo1 opened this issue on Sep 16, 2004 ยท 16 posts
timoteo1 posted Thu, 16 September 2004 at 8:21 PM
I am happy to report that (as some of you may already know, but I didn't) that texture anti-aliasing appears to work beautifully on default procedural textures. No more "electric-spazz" during animations. However, render-times are attrocious. I am rendering an 852x480 image with hi-quality settings, but even on my 4-computer 3.2GHZ render farm, 4 seconds of 30fps animation is taking like 36-hours. Time to adjust some settings I suppose.
UNFORTUNATELY, the stars in my sky are rapidly blinking on and off. And before anyone says it ... NO, twinkle is NOT set in the Atomposhere Editor options, and this is not a natural twinkle.
I am doing network rendering and this has produced bizarre results before, and leads to the frustration many of us feel that makes Vue Pro very UNproffesional, IMHO. But normally rendering to images sequences (a opposed to AVI) removes most irregularities. Anyone have a clue how to stop this star "spazzing" issue. It's obviously not a texture-map problem.
Thanks,
Tim