Forum: Poser - OFFICIAL


Subject: Python Bulge

Fang opened this issue on Sep 18, 2004 ยท 23 posts


Fang posted Sat, 18 September 2004 at 1:53 PM

Does anyone know of a way to save the Bulge effect that Python creates as a morph target? I've tried spawning a morph and also exporting .obj files but it doesn't save the change in the mesh. I'm kinda getting the feeling it's not possible but if anyone knows differently, please let me know! Thanks for your time.