MoonGoat opened this issue on Sep 18, 2004 ยท 6 posts
MoonGoat posted Sat, 18 September 2004 at 1:57 PM
How can you use more than one image texture in Bryce 5? I've got a terrain with a grass image texture on it, then I've got a 2D face vertical primitive with a graffiti image on it with alpha channel masking to cut out some parts. But when I put them both into my scene, the grass turns into graffiti, which is not good because I need nice grass in order to complement to lovely mushrooms I've made. I know I managed to fix this once when I made "Saladin's Shield" but now I can't remember, which is agravating. If there is not easy fix, I think I could probably just work up a procedural texture for the grass, so don't cry for me. Thanks for any help.