nerd opened this issue on Nov 22, 2000 ยท 6 posts
nerd posted Wed, 22 November 2000 at 12:03 AM Forum Moderator
Attached Link: Nerd3d
Nimue, one of the names of the Lady of the Lake was the inspiration for this collection. All the clothes are Super Conforming figures. The motion on the skirts raises Poser to a new level in animation. Check out this [Quick Time Animation](http://www.nerd3d.com/Store/Nimue/NimueMovieQT.htm)! The collection and individual items will be available soon at Nerd3d and in the Store.JeffH posted Wed, 22 November 2000 at 3:06 AM
Hey cool, how'd you create the knots? ..or is that a trade secret? ;-) -JH.
Director posted Wed, 22 November 2000 at 8:03 AM
Hey that is fantastic. Maybe we should talk, I've been doing some work with special PAE morphs, combined with JCM muscles.
reddog posted Wed, 22 November 2000 at 10:27 PM
good shes a tough one walks like A STOEM TROOPER reddog271
nerd posted Wed, 22 November 2000 at 11:52 PM Forum Moderator
Jeff, the knots are just a torus knot, one of the built-in prims in Max. Director, Rob and I wrote the book on EMC (Really! we figured it out by comparing notes on our unsuccessful attempts. We were stuck in different places and when we got together it all fell into place) I have a tut and so does he. If you have any Q's just drop me an e-mail. Unfortunately I'm too busy right now to do much keeping up on the forums. reddog, yeah, that goose-step-march is basically the standard walk from walk designer. I use a special posette that has the joint angles reworked on the feet to achieve a "high heel" walk. The trouble is when you shorten the stride, walk designer produces a walk that limps. nerd
Director posted Fri, 24 November 2000 at 11:18 AM
Attached Link: http://www.3Ddude.com
Yep Nerd back in June-July I was amazed by your work with Rob. Homage and praise was given. Thanks again. I spent all my time making some simple JCM enhanced figures back then to post on freestuff. Couple months ago I combined MASAs P.A.E (Poser After Effects) with JCM enhancements, the results were pretty wild. PAE is also great for secondary motion in things like hair, clothes, and tails. My lastest work in progress is a set of magnets for giving all female clothing the right shape for spawning PAE compatible morphs. Trust me this has been a real time saver when it comes to doing secondary motion for animation.