Tiny opened this issue on Sep 28, 2004 ยท 9 posts
Tiny posted Tue, 28 September 2004 at 8:05 AM
The steps I've done creating the pose file in MPE:
Morph and Pose channels
File/Import data
Enabled and set Actors properties
There is no Save option for this so one must close the MPE to get the 'Want to save' dialog.
Save the file.
I've tried using the File/Open/Character file (also tried the 'Multi char./Char with props) but get an error 9!? The only thing that works is the 'Import data' option.
lesbentley posted Tue, 28 September 2004 at 1:01 PM
Unlike saving a pose from within Poser, MPE saves pose data for the BODY actor, this may be the problem. Apply the pose then check the figure for translations of the BODY or base (usually "hip") actor.
If you find any translations you can open the pz2 in MPE and zero those translation channels or delete them (which ever seems most appropriate to your intent).
Note that zeroing a figure in the Joint editor only zeros the rotations, not the translations.
Message edited on: 09/28/2004 13:01
scourge posted Tue, 28 September 2004 at 3:33 PM
Attached Link: http://koti.mbnet.fi/~ilaripih/MPEHome/Downloads/MPE313b4.zip
You can try the WIP version of MPE (attached URL, replace the existing MAT Pose Edit.exe with the file in the zip) and see if the error 9 disappears. Many of the bugs of v3.1.3b3 are fixed in this version. Also, exactly what kind of a pose file are you after? Is it supposed to affect the materials, or morph and pose channels, or perhaps both?Tiny posted Tue, 28 September 2004 at 5:45 PM
Thank you lesbentley and scourge!
lesbentley >> didn't know about the translation thingy. Will try that also.
scourge >> I've made material files which works fine. This problem occured for pose/morphs channels.
I will try the WIP file as soon as I've gotten some sleep. :o)
scourge posted Tue, 28 September 2004 at 6:05 PM
OK. You may want to read the MOR pose tutorial (especially steps 9-12) at http://koti.mbnet.fi/~ilaripih/MPEHome/. Though it may not be exactly what you need, you'll at least learn how to delete any unwanted data (like Translate and Offset channels) before saving the pose.
Tiny posted Tue, 28 September 2004 at 6:13 PM
Great! Can't get enough of them tutorials. :o)
I really want to understand it.
I have an enormous bunch of 'repeating' kind of work a head of me. That is why I figured I do some settings that can be used later.
Tiny posted Wed, 29 September 2004 at 7:36 AM
Then I was able to load and save the pose file ok. I still have to look into the translation thingy since the figure "jumps around too much" :o)
edit: Using the WIP version.
Message edited on: 09/29/2004 07:38
scourge posted Wed, 29 September 2004 at 9:53 AM
Well, those 3 tutorials that couldn't be found aren't that useful anymore because they are for an earlier version of MPE.
Thanks for the screenshots, they will probably help me fix the bug. Would be nice if I could get a little larger image of the material settings so that I could reproduce the problem.
And yes, you need to delete the Translate channels. Usually it's best to delete everything you don't need.
Tiny posted Wed, 29 September 2004 at 9:53 AM
Works fine after I learned about the Channels being or not. :o)